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Fixed

Fixed in 1.8.0

Votes

0

Found in [Package]

1.4.4

Issue ID

ISXB-371

Regression

No

Input System Action execution order is determined by the order of Bindings in the input.asset file instead of Actions

Package: Input System

-

How to reproduce:

# Open the attached project “IN-23357.zip“
# Open the “SampleScene” Scene
# Enter the Play mode
# Press the “Spacebar“ key

Expected result: Input Action 2 is fired first and the Input Action 1 is fired second
Actual result: Input Action 1 is fired first and the Input Action 2 is fired second

Reproducible with: 0.2.10-preview, 1.4.4 (2020.3.43f1), 1.4.4 (2021.3.16f1, 2022.2.2f1, 2023.1.0a23)
Couldn’t test with: 0.2.8-preview and lower - due to errors in the Console window

Reproduced on: Windows 10 Enterprise

Note: The Input2 Input Actions Asset holds the actions in this order - Action 2, Action 1. Both have the “Spacebar“ key as their binding

  1. Resolution Note (fix version 1.8.0):

    This have been resolved by providing clarifying information regarding action execution order in the manual.

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