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JobTempAlloc memory leak warning is thrown when the Player is shut down
Reproduction steps:1. Open the attached “IN-112437” project2. Open the Build Profiles window (File > Build Profiles)3. Build the ... Read more
Environment lighting missing when building with CLI on Linux
What's happening? The customer experienced issues with building on CI where GI was not generated, when building from CLI. {}Reproduc... Read more
[UI] Dialog of Unapplied import settings appear when trying to apply cha...
To reproduce:1. Open attached project2. Go to textures and change some settings3. Press Apply4. Press anywhere else on the editor5. ... Read more
Errors thrown when animating objects after saving scene while recording ...
As discussed on the forum here http://forum.unity3d.com/threads/animation-animator-problems.337987/#post-2221440. 1. While working o... Read more
Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...
How to reproduce:1. Open attached project "ADBV2SlowRefresh.zip"2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mo... Read more
Editor window becomes uncloseable when the script creating it is removed...
Steps to reproduce:1. Open new project2. Create a script that opens an editor window (Or just use the example script from https://do... Read more
Multi-selecting two local subgraphs throws an error
Steps to reproduce: Create two local subgraphs Box-select both of them Actual results: An error is thrown Expected results: No error... Read more
Material Upgrade pop-up appears on opening 3D(URP) and 2D (URP) Sample T...
Repro: Open the HUB Start a new project with the 3D Sample URP template - and 2D Sample URP Notice that there's a pop-up that warns ... Read more
[ChromeOS] When allowed orientation or forced orientation is set to Port...
How to reproduce: Open orientations project, which link is in the comments When selected platform is Android, go to Player Settings ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow