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0
votes
Won't Fix

[WSA] fails to load xml file

Windows Store Apps

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Mar 17, 2015

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Version/s: 5.0.0f4

Repro steps:1. open project "New Unity Project.zip";2. build to WSA platform. Build and run generated project;3. press "save" button... Read more

0
votes
Fixed

NetworkManager->Spawn info->Register Spawnable Prefabs should throw warn...

Networking

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Apr 10, 2015

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Version/s: 5.1.0b2

NetworkManager->Spawn info->Register Spawnable Prefabs should throw warning on adding prefab without Network Identity 1. What ... Read more

0
votes
Fixed

[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...

Package: Scriptable Render Pipeline HD

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Oct 07, 2019

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Version/s: 8.0.0

Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select any o... Read more

0
votes
Duplicate

[Ubuntu] "TLS Allocator ALLOC_TEMP_TLS" error and multiple logs and warn...

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Sep 01, 2025

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Version/s: 6000.3.0b1

How to reproduce:1. Create a new Unity project2. In the Hierarchy, select any GameObject3. In the Inspector, navigate to the "Transf... Read more

0
votes
Fixed
0
votes
Fixed

Probuilder window has it's color applied to the entire action background

Package: Probuilder

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Jul 23, 2019

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Version/s: 4.1.0

The probuilder window has the color of its actions (the vertical bar to the left of each action) applied to the entire background of... Read more

0
votes
Won't Fix

Model's pose has a slight bone movement after assigning it with SetHuman...

Animation

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Jul 10, 2019

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Version/s: 2017.4.0f1, 2017.4.28f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open "poseTest" Scene in the attached "HumanPoseTest2.zip" Project2. Enter Play Mode3. Observe the 2 Models in t... Read more

0
votes
Fixed

Selecting clips through playhead in a timeline with 30+ tracks throws a ...

Package: Timeline

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Sep 27, 2019

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Version/s: 1.1.0

How to reproduce:1. Open the attached "TimelineNRE.zip" project and open "SampleScene"2. Open the "Main CameraTimeline.playable" in ... Read more

0
votes
Fixed

Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero

Package: DOTS Editor

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Sep 19, 2019

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Version/s: 0.1.1

How to reproduce:1. Open attached project "static_repro.zip" and scene "static"2. Enter Play mode3. Open "Window" -> "Analysis" -... Read more

2
votes
Active

Light.shadowMatrixOverride is ignored when using GPU Resident Drawer

GPU Resident Drawer

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Aug 14, 2025

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Version/s: 6000.0.55f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hierarchy, sele... Read more

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