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Error when switching between Gamma and Linear color spaces
In any project, go to Player Settings and change Gamma to Linear in the Color Space dropdown. InvalidOperationException: Operation i... Read more
[BiRP SG] Specular property of the Shader Graph is not shown on the Mate...
How to reproduce:1. Open the user-attached project “BIRPSpecular”2. Open the “Material” Material Asset3. Observe the configurable fi... Read more
Animation fails to import with certain Start parameter values
Reproduction steps: 1. Open the user project AdditiveAnimationTest2. Open the Neo_Walk_StrafeAimDwn_ADD import settings3. Drag RIG_N... Read more
MPPM: Multiplayer Roles of virtual players default to "Server" which is ...
[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2849]h3. Description Apparently when a new SystemData.js... Read more
iOS player freezes at semaphore_wait_trap when loading ~60000 AssetBundl...
How to reproduce:1. Open the attached project ("LoadManyAssetTest.zip")2. Build And Run on an iOS device3. Wait until the counter st... Read more
Undocked windows are always on top of other apps when the Mac Editor has...
How to reproduce:1. Open any Unity project2. Undock any window and place it over the Editor or an application (can move to another m... Read more
[URP] [ShaderGraph] Package version in editor manifest (7.1.1) does not ...
In a project of Universal RP template, as of 2019.3.0b7, the latest verified version of the ShaderGraph package is 7.1.1. The latest... Read more
[Windows] [DA] Installation of 32bit Editor is imposible because of chec...
To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more
PhysicMaterials missing from Standard Assets
Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more
[iOS] All iPhone builds show iPhone 6 plus launch image
To Reproduce: 1. Build the attached proiject (simulator or device).2. Notice that on all iPhones the iPhone 6+ landscape image is sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument