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10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

0
votes
By Design

[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...

Global Illumination

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Jan 21, 2016

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Version/s: 5.4.0b2

Sharp banding visible when using light probes in gamma color space. Repro steps:1. Open BounceTest scene in attached project.2. Make... Read more

0
votes
Fixed

Error “Burst error BC1054: Unable to resolve type `T. Reason: Unknown.`”...

Package: Burst

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Sep 28, 2022

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Version/s: 1.7.4

To reproduce:1. Open the user’s project2. Open the Console Expected result: No errorsActual result: Error “Burst error BC1054: Unabl... Read more

0
votes
Won't Fix

[Windows][DualShock4] Bluetooth DualShock 4 controller is seen as active...

Package: Input System

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Jul 11, 2019

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Version/s:

When using bluetooth DualShock 4 controller, if it is turned off (holding system button for a few seconds), the device is still list... Read more

0
votes
Won't Fix

[Visual Effects Graph] Closing the VFX Window autosaves any changes applied

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Jun 09, 2022

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Version/s: 2023.1.0a3, 2023.2.0a1, 2023.3.0a3

Repro Steps:1 Create a new HDRP template project2. Create a new VFX: RMB in the Project window > Create > Visual Effects > ... Read more

0
votes
Fixed

[Hub] Tutorial Project summaries advise to set preferred Editor to 2019....

Hub

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Jul 13, 2019

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Version/s:

Reproduction steps:1. Open Unity Hub2. Open "Learn" window and choose "Tutorial Projects" category Expected result: Tutorial Project... Read more

0
votes
By Design

"Select Preset" window Search has too big font

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Aug 27, 2024

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Version/s: 6000.0.17f1

How to reproduce:1. Create a new Unity project and a new scene in it2. Select the "Main Camera" GameObject in the Hierarchy 3. In th... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Fixed

Selecting clips through playhead in a timeline with 30+ tracks throws a ...

Package: Timeline

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Sep 27, 2019

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Version/s: 1.1.0

How to reproduce:1. Open the attached "TimelineNRE.zip" project and open "SampleScene"2. Open the "Main CameraTimeline.playable" in ... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

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