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Visual Studio Express does not open project solution and is not attached...
How to reproduce:1. Open attached project "Case_1162476_VSExpress.zip"2. Set External Script Editor to Visual Studio Express 2017 in... Read more
[LWRP] PlayerLoop > RenderPipelineManager.DoRenderLoop_Internal > GC.All...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro1165372.zip" Project2. Enter Play Mode3. Open Window > Ana... Read more
No command line argument for running the Standalone in Exclusive Fullscr...
How to reproduce:1. Open attached project "Exclusive.zip"2. Build the Standalone3. Create a shortcut of the .exe4. Add a command lin... Read more
[Android][PostProcessing] PostProcessing hides/overrides opaque renderin...
Reproduction steps: 1. Open the "1164841" project2. Build & Run for Android3. Open the Frame Debugger4. Select "Render Opaques" ... Read more
Previewing single Animation object previews unrelated object's default s...
How to reproduce:1. Open the user-submitted project ("AnimationPreviewBug.zip")2. Open the "SampleScene" and click on the "Human" ob... Read more
[Android] RectTransform anchor is not being computed when VSync is activ...
To reproduce:1. Open attached project by QA https://oc.unity3d.com/index.php/s/KyKQP5jrQq2TIm62. Build and run to Android device Act... Read more
PostProcessing version 2.1.7 is generating GC for every frame
To reproduce:1. Open attached project2. Open profiler and Play the scene3. Search for PostProcessLayer.OnPreCull() Actual result: Po... Read more
[Input System][Windows?] Add Control Scheme popup is offset and cannot b...
How to reproduce:1. Open user-submitted project (New Unity Project (14))2. Open 'New Controls' Input Actions asset3. Attempt to add ... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more
Handles.Disc function performance is very slow in Scene View
How to reproduce:1. Open attached project2. Open SampleScene3. Select GameObject Cube4. Notice a performance drop in the Scene View5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size