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Sprite Renderer image is changed when Mask Interaction is turned by C# s...
Reproduction steps:1. Open the attached “Bug.zip” project2. Open the “Test” Scene3. Enter the Play mode4. Press on the left 'Mask ON... Read more
Error "cannot map expression to ps_4_0 instruction set" in Shader Graph ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open the “/Assets/... Read more
[Android] Not all objects are rendered when a Static Batching is disable...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Android Player (File > Build And Run)3. Observe the ... Read more
Saving moves Toggle Button Group buttons to the wrong place in hierarchy
Steps to reproduce: Create a new URP project. Assets > Create > UI Toolkit > UI Document and open it in UI Builder. From th... Read more
[Graphics][iOS] Visual artifacts are visible when the camera's feed is r...
Reproduction steps:1. Open “ASDQWE” project2. Open the Build Profiles Window (File > Build Profiles)3. In the Build Profiles Wind... Read more
[iOS] WebCamDevice.availableResolutions returns a single resolution with...
Steps to reproduce: Open attached project (camera-test.zip) Switch to iOS and make a build Open generated Xcode project and deploy t... Read more
Editor freezes when selecting a GameObject in Play Mode with a script co...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
"ArgumentNullException: Value cannot be null." error is thrown after pre...
Steps to reproduce:1. Create a project using 2D Mobile or 3D Mobile templates2. Build And Run the Project3. Wait until "No Adaptive ... Read more
Global Scenes are not included in the Build when building multiple Build...
How to reproduce:1. Open the attached project "Build Profiles Scenes.zip"2. Open File>Build Profiles Builder3. Click "Build All (... Read more
[Linux] AutoLocale log is logged when opening a project
Reproduction steps:1. Create a new 3D URP project2. Open the Console Window Actual results: “AutoLocale: current locale expects 'C' ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables