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[Backport] ListView becomes unselected when scrolling with up, down, hom...
Reproduction steps:1. Open the user's attached project2. Select "test" asset in the Project window3. Select an item in the ListView ... Read more
GameObject's selection highlight rectangulates when texture is assigned ...
How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
[VFX] OOM on GPU causing unexpected behavior with multiple spawner
Step to repro:- Open attached package in URP project- Observe the particle color Actual : black (or random)Expected : red Read more
EditorGUI.FloatField cannot return "Infinity"
To reproduce:1. Import attached script to project2. Select window->Bug Test3. Type infinity into first field4. Notice that 3.4028... Read more
Unity crashes on scene saving
Steps to reproduce : - create a new project- right click in the Hierarchy and create a cube- go to File > Save scene- name the sc... Read more
[LWRP] [iOS] Shadows are broken when BlendWeights are set to FourBones
How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Press "SkinningBonesToogle" b... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
Input Display Field doesn't update on 'On Value Changed' call back when ...
How to reproduce:1. Open the user attached project2. Enter Play Mode3. Type in some English letters4. Select the English letters5. C... Read more
Flythrough mode conflicts with terrain hotkeys
To reproduce:1. Create new project2. Add Terrain3. Click right mouse button + shift + w to use flythrough mode4. While using flythou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow