Search Issue Tracker

0
votes
Duplicate

Flythrough mode conflicts with terrain hotkeys

Scene/Game View

-

Feb 14, 2015

-

Version/s: 5.0.0f1

To reproduce: 1. Create new project 2. Add Terrain 3. Click right mouse button + shift + w to use flythrough mode 4. While using f... Read more

0
votes
Fixed

[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...

Progressive Lightmapper

-

Nov 12, 2019

-

Version/s: 2020.1

Invalid texels are not treated the same way in CPU and GPU lightmapper: When a ray (launched by lightmapper baking) hit a backface w... Read more

0
votes
Fixed

NetworkAnimator only syncs animations from server to clients not the oth...

Networking

-

Apr 23, 2015

-

Version/s: 5.1.0b4

Reproduction steps: 1. Open the attached project "Project Folder" 2. Open the scene "Main" 3. Build for windows (haven't tested othe... Read more

0
votes
By Design

Custom Event do not fire on builds

Scripting

-

Oct 14, 2019

-

Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open supplied project ("GoblinSlaver.zip") 2. Run the Scene "MovementTest" 3. Notice the game working. 4. Bui... Read more

0
votes
Fixed
0
votes
Fixed

[IMGUI] Descender letters overlapped or clipped in search bar of Paramet...

IMGUI

-

Sep 26, 2019

-

Version/s: 2019.3.0a10, 2019.3.0b5

Descender letters like g, y, p etc overlapped or clipped in the search bar of Parameters tab inside Animator Controller. Steps to R... Read more

1
votes
Fixed

Unused prefab data not being cleaned when removing script through override

Scene Management

-

Oct 04, 2020

-

Version/s: 2018.4, 2020.2, 2020.2.0b5

Reproduction steps: 1. Create new project and import Script2 2. Create an empty Gameobject and add the Script2 component 3. Make the... Read more

0
votes
Duplicate

[WebGL] NavMeshSurface crashes player when it refers to a NavMeshData file

WebGL

-

Nov 19, 2019

-

Version/s:

https://github.com/Unity-Technologies/NavMeshComponents Add a NavMeshSurface component to an object. Press the Bake button from it'... Read more

1
votes
Fixed

Errors regarding different serialization layout in Development Build whe...

Package: Entity Component System (ECS)

-

Jun 20, 2019

-

Version/s: preview.33 - 0.0.12

How to reproduce: 1. Open the attached project 'BugRepro.zip' 2. Build the project (make sure 'Development Build' is ticked) 3. Run ... Read more

0
votes
Fixed

OnApplicationFocus sets the hasFocus variable to true and instantly to f...

Windows

-

Oct 07, 2020

-

Version/s: 2018.4, 2020.2.0b5, 2021.1

How to reproduce: 1. Open the attached "OnApplicationFocus" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Click ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.