Search Issue Tracker

0
votes
Fixed

[Lines] Error entering play mode with a line selected

Visual Effects - Legacy

-

Oct 02, 2019

-

Version/s: 2020.1.0a7

Repro steps:1. Create a Line Renderer effect and have it selected and visible in the inspector2. Enter play mode3. Observe errors: N... Read more

2
votes
Won't Fix

ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...

Asset - Importers

-

Jan 29, 2020

-

Version/s: 2018.4.15f1, 2019.2.15f1, 2019.2.19f1

Reproduction steps:1. Create a new project2. Attach a new script to any GameObject in the Scene3. Edit script with "AssetDatabase:Sa... Read more

0
votes
By Design

[Windows] Overlay Menu window lose focus in Scene view and closes when "...

-

Aug 22, 2025

-

Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a6

Steps to reproduce:1. Create new Unity project2. Open Overlay Menu in Scene view (press ` in Scene view)3. Press on "Default" dropdo... Read more

0
votes
Duplicate

Global Illumination Draw Modes in scene view don't display Generated Lig...

Scene/Game View

-

Oct 08, 2019

-

Version/s: 2018.3.0b1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

How to reproduce:1. Open attached project ("ReproLightmap.zip")2. Open SampleScene scene3. In the Scene window at the top-left corne... Read more

2
votes
Fixed

[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...

Package: Shader Graph

-

Jan 12, 2020

-

Version/s: 4.10.0, 7.1.7

Reproduction steps:1. Open project in "2020.1.0a20.zip"2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Node3... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

-

Feb 10, 2015

-

Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
Fixed

[Probuilder] Cannot select cube faces after reset script component.

Package: Probuilder

-

Nov 04, 2019

-

Version/s: 4.0.5

Steps to repro: 1. open new project2. add Probuilder package, open Probuilder window4. add new cube to scene5. select "face" tool6. ... Read more

0
votes
By Design

UnityCrashHandler32 and Standalone Build Icons are different

Deployment Management

-

Oct 11, 2019

-

Version/s: 2020.1.0a9

Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more

0
votes
Fixed

Clamping is behaving wrong for quality ray tracing global illumination

HD RP

-

Jun 22, 2022

-

Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Clamping is behaving wrong for quality ray tracing global illumination Read more

4
votes
Feature Request

Editor.OnPreviewGUI background isn't rendered in HDRP or URP

RP Foundation

-

Nov 15, 2022

-

Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.22f1, 2022.2.0b15, 2023.1.0a17

How to reproduce:1. Open the user-attached project “OnPreviewGUI test HDRP”2. Observe the “GUIPreviewTest” window Expected result: T... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.