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Re-loading DLLs takes a lot more time compared to Unity 4
Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attach... Read more
"Reimport All" is broken in 2019.3 (in Asset Pipeline v2)
Reimport All" option of Context menu in Project View is broken in 2019.3 (in Asset Pipeline v2). Reproduced in 2019.3.0a3 How we c... Read more
Subemiter's Emission position is not the same when emitted by the Parent...
How to reproduce: 1. Open the attached project 2. Go to the "ParentedParticles" Scene 3. Click on the "Parent system" in the Hierarc... Read more
[Profiler] Taking a detailed memory sample triggers a crash (after calli...
To Reproduce: 1. Open & run the attached project. 2. Open profiler, select Memory and change to detailed. 3. Click the button (it c... Read more
[Mesh] Setting mesh.uv throws Null Reference exception
To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more
Bounce height gradually increases if Rigidbody2D starts off with velocity
Issue #1: New position is calculated incorrectly Steps to reproduce: 1. Open attached project 2. Open scene "Demo" 3. Run it 4. Aft... Read more
[2018.4] Console throws a Warning about corrupted ProjectVersion.txt fil...
To reproduce: 1. Open Unity and create a New Project or open existing Project 2. When Project is opened, open the Console window E... Read more
.png files throw "Could not create asset" errors when installing a packa...
Reproduction steps: 1. Create a new project 2. Open the Package Manager window 3. Click "+" > "Install package from git URL..." ... Read more
Profile Analyzer cuts off a frame when pulling data from the Profiler
How to reproduce: 1. Open the attached '1281874.zip' project' 2. Open the Profiler (Window > Analysis > Profiler) 3. In the 'Target ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [APV] The anti-seam system doesn’t process ShadowMask and SkyOcclusion data
- Adding and editing trees in Terrain doesn't add to Undo History
- The Baked Lightmap debug doesnt work with HDRP terrains