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Coroutine are advanced each time the editor updates when play mode in pa...
How to reproduce:1. Download attached project file and open "Main" Scene2. Enter play mode (Notice the console log for every frame)3... Read more
EditorGUILayout.PrefixLabel is too large when the scrollbar is visible i...
How to reproduce:1. Download attached project and open "Main" Scene2. Select the GameObject named "GameObject" to display the SomeMo... Read more
Pressing Shift+Tab in a DelayedTextField reverts the changes instead of ...
How to reproduce:1. Download attached project and open "Main" Scene2. Select the GameObject named "GameObject" in order to display i... Read more
Assertions always throw exceptions when debugging scripts and ignore the...
How to reproduce:1. Download attached project file and open "Main" Scene2. Select the GameObject named "GameObject" in order to disp... Read more
Crash on RecursivePlayableTraverser::Traverse when having GameObjects wi...
How to reproduce:1. Open the attached project and "Repro" scene2. Open Timeline window and select "A" GameObject in Hierachy, notice... Read more
[Trails] Issues when killing off or resurrecting particles with trails v...
Repro steps:1. Open Scene1 from the attached project.2. Press Play and observe the particles and their trails in the scene view3. Se... Read more
AssetModificationProcessor is not notified when an asset is duplicated
Steps to reproduce:1. Open user attached project2. Create any type of asset (a Material for instance) in the assets3. Notice the con... Read more
Component can be Moved Down in inspector, when it is already at the bott...
To reproduce:1. Create new object.2. Add cloth component to it.3. Press on a "gear" on cloth component. "Move down" can be pressed, ... Read more
[Regression][Vulkan] Multimeshes are partially not rendered in Standalon...
Steps to repro: 1. Open attached project and '04_AutomaticInstancingSubmeshes' scene;2. Build and run the scene under Vulkan graphic... Read more
[Regression] Assertion 'end - sample == size || size == -1' is shown aft...
Steps to repro: 1. Open attached project and '01_SimpleMultipleLights' scene;2. Go to File -> Build Settings;3. Check 'Developmen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask