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Hierarchy V2 Find References In Scene function does not return a result
Steps to reproduce: Open the attached project Open the TestScene Right-click on the Cube Select the Find References In Scene option ... Read more
Renaming assemble definition in the Inspector does not rename it in the ...
Renaming assembly definition in the Inspector does not rename it in the Hierarchy Steps to reproduce- Open Unity 2019.3.0a11- Create... Read more
Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...
How to reproduce:1. Open attached project "ADBV2SlowRefresh.zip"2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mo... Read more
ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...
Reproduction steps:1. Create a new project2. Attach a new script to any GameObject in the Scene3. Edit script with "AssetDatabase:Sa... Read more
[HDRP] Volumetric Fog flickers when using secondary Camera which renders...
How to reproduce:1. Open the attached project("HDRP_Flicker")2. Go to Scenes > SampleScene3. Move around in the Scene View Expect... Read more
Baked emission is baked only if the material is first in array
Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more
Switching to Vulkan crashes editor
RPs tested: URP, HDRP, Standard (Occurs in all three) Version tested: 2020.1.0a12, 2019.3.0b10, 2019.2.8f1 Does not occur on 2019.2.... Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more
Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
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