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0
votes
Fixed

iOS Splashcreens are not working anymore

iOS

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Jan 30, 2015

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Version/s: 5.0.0b22

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0
votes
Won't Fix

[IMGUI] Alpha and Color slider disappears on sliding upwards/downwards i...

IMGUI

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Jan 31, 2020

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a22

Alpha and Color slider disappears on sliding upwards/downwards in the Gradient Editor while setting the color in the Blend mode Ste... Read more

5
votes
Fixed

[Mobile Notifications][Android] "Too many alarms (500) registered from u...

Package: Mobile Notifications

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Jun 24, 2019

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Version/s: 1.0.2

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Press the button on the screen which schedules and sends a... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps: 1) Open the project and test.scene in it 2) Build the lighting 2) Notice the scene is dark and there are two materials ... Read more

0
votes
Fixed

The Inspector window is continually repainted when an Asset from the Pro...

Asset - Database

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Oct 08, 2020

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Version/s: 2020.2.0b7, 2020.2.0b10, 2021.1.0a1

How to reproduce: 1. Create and open a new project 2. Turn on Internal Mode 3. Make sure that the Inspector window is open 4. Select... Read more

1
votes
Won't Fix

[Mobile] Game View stretching when using Unity Remote 5 version 2.0

Mobile

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Oct 28, 2019

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Version/s: 2017.4, 2018.4.11f1, 2020.1

How to reproduce: 1. Open the attached project 2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose Any iOS/Androi... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit) 2. Build to iOS device 3. AudioSource.Play() and Microphone.Start() will be launched on beginn... Read more

0
votes
Active

[Android] Create symbols.zip generates a Debugging symbols file when it'...

--

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Jan 30, 2024

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Version/s: 2022.3.18f1, 2023.2.7f1, 7000.0.0a1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more

0
votes
Fixed

Burst Compiled Jobs are executed differently in Player and Editor when i...

Package: Burst

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Jun 26, 2023

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Version/s: 1.8.4

How to reproduce: 1. Open the “BurstRepro“ project 2. Open the “SampleScene” 3. Open the Profiler (Window > Analysis > Profiler) ... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

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