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Window stays outside the display when switching from multiple monitors t...
How to reproduce:1. Create a new project2. Detach Game window and drag it out to a second display3. Disconnect the monitor that has ... Read more
After converting a Built-in project to URP render texture related errors...
Steps to reproduce: Open the attached project Open URP Converter. Window -> Rendering -> URP Converter Initialise all converte... Read more
Clamping is behaving wrong for quality ray tracing global illumination
Clamping is behaving wrong for quality ray tracing global illumination Read more
Missing spaces for “MaterialPipelineHandler” in Create > XR menu list
Steps to reproduce:1. Create new Unity project using VR Template2. Right-click in Project window and navigate to Create > XR3. Ob... Read more
Project window folder tree view spacing flickers when Audio Mixer volume...
How to reproduce:1. Create and open a new 3D project2. Create an “Audio Mixer” Asset (Create → Audio → Audio Mixer)3. Double-click t... Read more
Animation window does not refresh when animation is drag-and-dropped on ...
Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refreshDeselecting and rese... Read more
[MeshRenderMode] Particles are scaled too much
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more
Overlay Menu issues
NOTE This issue can be reproduce with any overlay menu in any window eg SceneView. Steps to reproduce:1. Create a Universal 2D proje... Read more
Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
Color of baked Lightmaps is incorrect when a Material with Emission is p...
How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more
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