Search Issue Tracker
[AssetBundles] RecompressAssetBundle never does the expected CRC check
How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the tests Actual result: Tests fails.Expected result: Tes... Read more
[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...
How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more
VR Template Crash on "MemoryManager::Allocate()" when switching Platform...
Reproduction steps: 1. Create a new VR template project2. In the Build Profiles, switch platform to Android3. Observe the result Exp... Read more
Changing Font settings pops up warning everytime game is played or stopped
To reproduce:1) Open the attached project2) Select font file and change rendering mode to hinted raster from default3) Hit apply (or... Read more
Inaccurate collision detection in OnTriggerStay when alternating isKinem...
Reproduction steps:1. Open the attached “OnTriggerStayIssue.zip” project2. Open the “SampleScene” scene (Assets > Scenes)3. Enter... Read more
Lighting window is not closed after pressing quick button for auto-gener...
Jira twin of: [https://fogbugz.unity3d.com/f/cases/1291379/] How to reproduce Open a new project Press the "Auto Generate Lighting" ... Read more
Crash on PluginManager::RefreshPlugins when closing the Editor without m...
How to reproduce:1. Open the attached “IN-98592_GoogleRepro.zip” project2. Close the Editor3. Observe the crash Reproducible in: 202... Read more
"Validation: Write range..." errors when creating and destroying Graphic...
How to reproduce: 1. Open the project “IN-97038_Bug-WebGLQuads”2. Click File → Build and Run3. In the Builds browser enter the Devel... Read more
Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
Mouse coordinates are not relative to the game window when getting them ...
How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message