Search Issue Tracker

0
votes
Won't Fix

Dragging and dropping an animation with ' . ' symbol in the name into th...

Animation

-

Oct 11, 2019

-

Version/s: 2017.4, 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached "Repro1190930.zip" project2. Double click on "New Animator Controller" Animation Controller3. ... Read more

0
votes
Fixed

iOS Splashcreens are not working anymore

iOS

-

Jan 30, 2015

-

Version/s: 5.0.0b22

Read more

0
votes
Fixed

[URP] Terrain with "Draw Instanced" does not render when built with 'bat...

Terrain

-

Oct 31, 2019

-

Version/s: 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Build the project with the following command line:Unity.exe -projectPath <projectpath> -batchmode -build... Read more

2
votes
By Design

[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...

Package: Ads

-

Jan 17, 2020

-

Version/s: 3.4.0

How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more

0
votes
Fixed

[HDRP] Volumetric Fog flickers when using secondary Camera which renders...

Package: Scriptable Render Pipeline HD

-

Jul 03, 2019

-

Version/s: 5.3.1

How to reproduce:1. Open the attached project("HDRP_Flicker")2. Go to Scenes > SampleScene3. Move around in the Scene View Expect... Read more

0
votes
Duplicate

Session Information shows "Project Areas" and "Code Analysis Areas" item...

Project Auditor

-

Jan 27, 2026

-

Version/s: 6000.5.0a5

Steps to reproduce:1. Create new Unity project2. Open Project Auditor window (Window > Analysis > Project Auditor)3. In Projec... Read more

0
votes
Fixed

Particle System renders squares instead of circles in Scene and Game vie...

-

Aug 07, 2025

-

Version/s: 6000.0.54f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4

Steps to reproduce:1. Create new Unity project using Universal 3D template2. In Hierarchy window create Particle System (GameObject ... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

-

Dec 20, 2014

-

Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

5
votes
Active

The TileMap grid in the Tile Palette is not visible when Screen Space Am...

Post-processing and Compositing

-

Oct 20, 2025

-

Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

How to reproduce:1. Open the attached "GridInvisible" project2. In the Project window, select the “Triangle.asset” prefab3. In Scene... Read more

5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

-

Jan 23, 2020

-

Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.