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[DirectX12] Geometry is not drawn when using CommandBuffer.DrawProcedura...
How to reproduce: 1. Open the attached project ("LineTest") 2. Observe the Scene view Expected result: lines between spheres are di... Read more
[Android] UI is being scaled up on some Android devices when the referen...
How to reproduce: 1. Open the "IN_69198" project 2. In the Build Settings make sure the Android Platform is selected 3. In the "R... Read more
[URP] The Blur effect is applied regardless of the distance when Depth O...
How to reproduce: # Open the project "IN-66130_UntoDreamsProto" # Open the “Proto-BasicCombat” scene # Enter Play mode # Obser... Read more
Sample Project has glitchy stretching on certain resolutions
1. Import the UI sample project 2. Switch the platform to WP8 3. Switch the game view resolution to something other than "Free Aspec... Read more
“Binding is neither a composite nor part of a composite” errors are thro...
How to reproduce: 1. Open the “InputPackageBindingIssue“ project 2. In the Project window open the “TestControl” Input Action Asse... Read more
When moving children off parent crash on SetTransformParentUndo
To reproduce issue follow the steps: 1. Load this package into a blank project https://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrai... Read more
Send/Bus does not refresh instantly when connecting to Receive
To reproduce: - Open attached project and launch scene "test2" - Open Audio Mixer > Crickets (Mixer) - Select "crickets" audio group... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps: 1. Open attached "test47" Unity project. 2. Open "Standart Assets/Scenes/withrealgeo" scene. 3. Click on "HoloPr... Read more
[UI Builder] Inspector preview of UXML files do not match UI Builder col...
Repro: 1. Import attached UXML. 2. Click on the uxml in the Project view to view in Inspector. You may need to unminimize the prev... Read more
Material Inspector UI - Reco / Nice to have - Icon picker
!image-2024-02-02-12-36-14-960.png|width=764,height=492! Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map