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0
votes
Fixed
0
votes
Fixed

Unity crashed when closing the New Project window

Connect

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Apr 01, 2015

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Version/s: 5.1.0b1

- Create a new project - Go to File -> Open Project - Switch to the Getting Started tab - Switch back to the Projects tab - Close th... Read more

0
votes
By Design

[HDRP] Refraction fades to sky color on the edges of the screen

Package: Scriptable Render Pipeline HD

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Sep 17, 2019

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Version/s: 4.10.0, 7.1.2

How to reproduce: 1. Open the attached project ("case_1184935-Refractions.zip") 2. Open the repro scene ("New Scene") 3. Move the "S... Read more

2
votes
Fixed

[URP][Android] Build fails with “'Hidden/Universal Render Pipeline/Edge ...

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Jan 15, 2024

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Version/s: 2021.3.33f1, 2022.3.38f1, 6000.0.0f1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Switch to Android Platform (File > Build Settings > Android > Swit... Read more

0
votes
Won't Fix

Generated classes are not found when using TypeCache

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Jun 23, 2023

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Version/s: 2021.3.27f1

Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the top menu select Tools > Get Marked Classes 3. Observe the Con... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more

0
votes
By Design

Spline Circle is not matching the perfect circle

Package: Splines

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Nov 30, 2022

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Version/s: 2.0.0

How to reproduce: 1. Open the attached project “Spline” 2. Open the “SampleScene” scene 3. Select “Top” view to see the outline of t... Read more

0
votes
Fixed

Selecting a filtered game object in play mode causes a NullReferenceExce...

Project Browser/Hierarchy

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce: 1. Create new project 2. Type d in hierarchy search 3. Select Directional Light 4. Press play 5. Click on scene vie... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

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