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Unity crashed when closing the New Project window
- Create a new project - Go to File -> Open Project - Switch to the Getting Started tab - Switch back to the Projects tab - Close th... Read more
[HDRP] Refraction fades to sky color on the edges of the screen
How to reproduce: 1. Open the attached project ("case_1184935-Refractions.zip") 2. Open the repro scene ("New Scene") 3. Move the "S... Read more
[URP][Android] Build fails with “'Hidden/Universal Render Pipeline/Edge ...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Switch to Android Platform (File > Build Settings > Android > Swit... Read more
Generated classes are not found when using TypeCache
Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the top menu select Tools > Get Marked Classes 3. Observe the Con... Read more
[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash
Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more
Spline Circle is not matching the perfect circle
How to reproduce: 1. Open the attached project “Spline” 2. Open the “SampleScene” scene 3. Select “Top” view to see the outline of t... Read more
Selecting a filtered game object in play mode causes a NullReferenceExce...
To reproduce: 1. Create new project 2. Type d in hierarchy search 3. Select Directional Light 4. Press play 5. Click on scene vie... Read more
Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Blen...
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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