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0
votes
Duplicate

[Hierarchy V2] Toggle Active State action is not applied to the selected...

Hierarchy V2

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Jan 30, 2026

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Version/s: 6000.5.0a6

Steps to reproduce: Open the attached project Open SampleScene Select the Main Camera object in the Hierarchy Right-click on the Nes... Read more

0
votes
Fixed
0
votes
Fixed

Unity crashed when closing the New Project window

Connect

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Apr 01, 2015

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Version/s: 5.1.0b1

- Create a new project- Go to File -> Open Project- Switch to the Getting Started tab- Switch back to the Projects tab- Close the... Read more

5
votes
Fixed

Recompile after finish playmode option is gone

Asset - Database

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Oct 05, 2022

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Version/s: 2021.3.10f1, 2022.2.0b8, 2023.1.0a12

The removal of Recompile after finish playmode is breaking a lot of users workflow. The replacement workflows don't capture all user... Read more

0
votes
Fixed

invalid subscript 'zw' error when attempting player build with lit mesh ...

Visual Effects

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May 23, 2022

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Version/s: 2020.3.35f1

Repro steps:1. Import the attached package in an HDRP-enabled project2. Add the TestScene to the build settings3. Attempt a player b... Read more

0
votes
Fixed

Selecting a filtered game object in play mode causes a NullReferenceExce...

Project Browser/Hierarchy

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more

3
votes
Fixed

CullScriptable process time increases when decreasing Field of View

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Jun 10, 2022

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Version/s: 2020.3.14f1, 2021.3.4f1, 2022.2.0a16, 2023.2.0a1

Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

0
votes
Fixed

"Changing Render Pipeline" dialog window becomes non-interactable via mo...

Editor Window Management

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Feb 03, 2026

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Version/s: 6000.3.7f1, 6000.4.0b7, 6000.5.0a6

Steps to reproduce: Create a new project using Universal 2D template Go to Project Settings > Graphics In the Default Render Pipe... Read more

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