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[Hierarchy V2] Toggle Active State action is not applied to the selected...
Steps to reproduce: Open the attached project Open SampleScene Select the Main Camera object in the Hierarchy Right-click on the Nes... Read more
Unity crashed when closing the New Project window
- Create a new project- Go to File -> Open Project- Switch to the Getting Started tab- Switch back to the Projects tab- Close the... Read more
Recompile after finish playmode option is gone
The removal of Recompile after finish playmode is breaking a lot of users workflow. The replacement workflows don't capture all user... Read more
invalid subscript 'zw' error when attempting player build with lit mesh ...
Repro steps:1. Import the attached package in an HDRP-enabled project2. Add the TestScene to the build settings3. Attempt a player b... Read more
Selecting a filtered game object in play mode causes a NullReferenceExce...
To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more
Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more
CullScriptable process time increases when decreasing Field of View
Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Blen...
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more
"Changing Render Pipeline" dialog window becomes non-interactable via mo...
Steps to reproduce: Create a new project using Universal 2D template Go to Project Settings > Graphics In the Default Render Pipe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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