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0
votes
Third Party Issue

[Linux] "Failed to find a suitable OpenCL device, baking cannot use GPU ...

Lighting

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Sep 27, 2024

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Version/s: 2022.3.49f1

Steps to reproduce:1. Create a new Unity project using VR Template2. Observe Console window Actual results: "Failed to find a suitab... Read more

0
votes
By Design

[URP] Background's Transparency is lost on Render Texture when Post Proc...

Package: Scriptable Render Pipeline Universal

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Oct 23, 2019

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Version/s: 7.1.1, 7.1.2

How to reproduce:1. Open the attached project2. Open the Scene labeled "SampleScene"3. Select the "Camera" in the Hierarchy parented... Read more

0
votes
Fixed

Game View has huge borders around when Free Aspect is selected on Window...

Scene View

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Apr 11, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.14f1, 2023.2.0a10

Steps to reproduce: 1) Open Unity Hub and create a new 3D (URP) Core project 2) Check the Game view, out of the box it will have hug... Read more

0
votes
Fixed

`Texture.nonStreamingTextureMemory` is increased each time when entering...

Text (TextCore)

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Mar 31, 2023

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Version/s: 2023.1.0b10, 2023.2.0a9, 2023.3.0a1

Reproduction steps:1. Open the “TextureStreamingStripped“ project2. Open the “SampleScene” scene3. Enter the Play Mode a few times w... Read more

0
votes
Fixed

LODs array is not updated instantly when inserting new LODs

Optimization

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Jun 14, 2022

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Version/s: 2022.1.0a15, 2022.1.0b8, 2022.2.0a4

Reproduction steps:1. Create a new Unity project2. Create a new empty GameObject and add a 'LOD Group' Component3. Insert some new L... Read more

0
votes
Fixed

Selecting a filtered game object in play mode causes a NullReferenceExce...

Project Browser/Hierarchy

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more

1
votes
Active

GameObject's position is not updating correctly when using [ExecuteAlways]

Scripting

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May 03, 2022

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Version/s: 2021.1.0b5, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1424891.zip"2. Open the "SampleScene" Scene (Assets/Scenes)3. Observe the "Cube" Ga... Read more

1
votes
Fixed

[Entities Graphics] RenderPipelineManager.DoRenderLoop_Internal() has sl...

Entities Graphics

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Apr 13, 2023

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Version/s: 2022.2.13f1, 2023.1.10f1, 2023.2.0a8, 2023.3.0a1

How to reproduce:1. Open the attached “IN-35920” project2. In the File → Build Settings check Development Build and Autoconnect Prof... Read more

0
votes
Fixed

An error 'AssertionException: Assertion failure. Value was False' is dis...

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Jan 17, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3

Steps to reproduce: Create any new project or open an existing one Go to: Assets -> Create -> UI Toolkit -> UI Document Ple... Read more

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