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3
votes
Fixed

Dragging nodes in a large graph is slow

Package: Unity Behavior

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Jan 28, 2025

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Version/s: 1.0.7

Steps to reproduce: Download and open the attached project "Behavior Drag Node Performance.zip" Open the "Behavior Graph" asset Drag... Read more

6
votes
Fixed

Quest apps lose head and controller tracking

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Jun 21, 2024

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Version/s: 6000.0.8f1

Repro Steps: Pre-requisites: Ensure you have the Sample Project open in Unity. Connect Quest 2, Quest 3, or Quest Pro via USB. Steps... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

0
votes
Not Reproducible

Crash on GameObject::RemoveComponentFromGameObjectInternal when reparent...

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Feb 18, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

Reproduction steps:1. Open the attached “repro_IN-94988“ project2. Open the “Assets\Prefabs\Walls\QuestionWall.prefab” Prefab Asset ... Read more

0
votes
Won't Fix

When an Image component on a Scroll View contents is disabled scrolling ...

UI

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Jan 27, 2016

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Version/s: 5.3.2p1

Reproduction steps:1. Open attached project (ReproProject.zip)2. Open and play the "TestScene" scene3. Scroll trough the elements us... Read more

0
votes
Fixed

[Addressables] Exception is thrown when calling AssetReference.RuntimeKe...

Package: Addressables

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Sep 25, 2019

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Version/s: 1.2.2, 1.2.4

How to reproduce:1. Open the attached project ("case_1186801-AddressableError.zip")2. Open the repro scene ("SampleScene")3. Build P... Read more

0
votes
Fixed

A color filter/tint is applied to Game view when using non-FSR upscaling...

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Apr 02, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8

How to reproduce:1. Open the attached “IN-97852_MXFPS-Source“ project2. Open the “Home“ scene3. Enter Play mode4. Click on the Setti... Read more

0
votes
By Design

Reset functionality doesn't work for the "Contribute Global Illumination...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

0
votes
Won't Fix

Editor crashes when saving a map in a Custom Tilemap Editor

IMGUI

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Jun 03, 2019

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Version/s: 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open scene "MapEditor"3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor4. Usi... Read more

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