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[macOS] Cannot create a new project if home folder has a full stop (peri...
How to reproduce:1. Create a macOS account with a full stop at the end of the "Account name" (i.e. "jacob." or "emily.")2. Log into ... Read more
Unity freezes when adding variants to ShaderVariantCollection for shader...
Steps to reproduce: 1) Download attached project 'BugReproShaderVariants.zip' and open in Unity2) In the Project window, click on 'S... Read more
UI scaling inconsistent in macOS editor between 2017.2.0a3- and 2017.2.0...
How to reproduce:1. Open QA-supplied project using Unity 2017.2.0a3 or earlier, load scene "REPRO"2. Memorize or screenshot the Game... Read more
Timeline window has white background when running on .NET 4.6 depending ...
Steps to reproduce:1. Switch your system language to Turkish2. Create a new project with .NET 4.63. Open timeline window4. Notice th... Read more
Unable to enable Collaborate
Unable to enable Collaborate Steps To Reproduce:1. Create a new project2. Select the Collab toolbar button3. Select "Start Now"4. Ob... Read more
When changing graphics API to OpenGL a compute shader with the imageSize...
Steps to reproduce:1. Open the attached project2. Select NewComputeShader.compute3. Observe the error in the Console Window:NVIDIA G... Read more
Constant buffer memory being overwritten in D3D12 mode
Steps to reproduce:1. Download D3D12_CB_Test.zip2. Using Command Prompt open unity with -force-d3d12 argument3. Enter play mode4. Se... Read more
[IL2CPP][iOS] Build crashes on QueryComponentByType() [inlined] when cod...
To reproduce:1. Open project attached by the user2. In player settings make sure that scripting backend is set to IL2CPP and code st... Read more
[.NET 4.6][iOS] Build throws NotSupportedException when creating a WebRe...
To reproduce:1. Open project attached by QA2. In player settings set Scripting Runtime to experimental .Net 4.63. Build for iOS (add... Read more
Selecting a shader with "GrabPass" crashes the Editor if Graphics API is...
Reproduction steps: 1. Open "MinimalRepro.zip" project (It crashes the first time)2. Drag "Water" from "Shaders" folder, to "New Mat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked