Search Issue Tracker
[URP] Transparent meshes are rendered as opaques when using Lit Shader w...
Reproduction steps:1. Open customer's attached project in "CustomRenderBug.zip"2. Open Scene named "Scene.unity"3. Notice that there... Read more
[Android] Unable to build a specific project due to errors related to Go...
Steps to reproduce:1. Open user's attached project "2048 Tutorial.zip"2. Build it on Android3. Notice that the build fails Expected ... Read more
Different Camera Viewport Rect results between Mac and Windows when usin...
How to reproduce:1. Open user's attached "xframetest" project2. Open Assets/XFrame/TestScene/Scene3. Press Play4. Observe the Game V... Read more
Silent crash when calling AnimationPlayerState.Initialize
How to reproduce:1. Open user attached project "AnimationPlayerWork.7z"2. Open the scene "Animation Player Work Scene".3. Select "El... Read more
[UIR] Certain items in the window bounce/flicker when resizing the windo...
How to reproduce:1. Open Windows Display settings (Right-click on an empty space on your desktop and select "Display settings")2. Se... Read more
Crash on saving data from Profiler ProfilerDriver_CUSTOM_SaveProfile(Scr...
Crash on saving data from Profiler ProfilerDriver_CUSTOM_SaveProfile(ScriptingBackendNativeStringPtrOpaque) To repro:0. Open samplep... Read more
[ECS] “Out of memory” error in WebGL build when GameObject with multiple...
How to reproduce:1. Open the attached project "1254779.zip"2. Open the "Test" Scene3. Build and run the WebGL Player Expected result... Read more
"Reference to type 'Vector4' claims it is defined in 'System.Numerics', ...
How to reproduce:1. Download the attached project(see notes for instructions)2. Open the project3. Open the files via an external sc... Read more
[Polybrush] Color Element doesn't does not return to the Pallete when it...
How to reproduce:1. Create a new project2. Window -> Package Manager > Install Polybrush3. Click Tools -> Polybrush -> P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List