Search Issue Tracker

0
votes
Fixed

[ProBuilder] Editor throws a NullReferenceException when Scene view is f...

Package: Probuilder

-

Jun 22, 2019

-

Version/s: 4.0.5

How to reproduce: 1. Open the attached project named Case_1164940 2. Focus the Scene view 3. Press G Expected result: No errors are... Read more

0
votes
Feature Request

Motion vectors are calculated incorrectly when using TAA

--

-

Mar 10, 2023

-

Version/s: 2022.2.9f1, 2023.1.0b6, 2023.2.0a4

Reproduction steps: 1. Open the "terra" project 2. Open the “Assets/TerrainDemoScene_HDRP/Scenes/TerrainDemoScene.unity” Scene 3.... Read more

4
votes
Duplicate

Incorrect Pre-Build event command line on Universal build

Windows Store Apps

-

Feb 16, 2015

-

Version/s: 4.6.1f1

Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from... Read more

0
votes
Duplicate

[Linux] Hovering over the Tile Palette window duplicates the cursor in t...

Linux

-

Jul 11, 2019

-

Version/s: 2018.3.0b5, 2019.3.0a9

When hovering over the tile palette, the mouse also hovers over the scene window. To repro: - download project - open tile palette ... Read more

0
votes
Active

LoadAssetAsync() sends files to "http://" instead of "https://"

--

-

Oct 28, 2022

-

Version/s: 2021.3.13f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a16

How to reproduce: 1. Open the attached “NPTrajectoryPlanner“ project 2. Enter Play Mode 3. Observe the Console Expected result: Log... Read more

0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

-

Jan 06, 2016

-

Version/s: 5.3.1f1

Reproduction steps: 1. Open attached Unity project. 2. Open and play "ts" scene. 3. Unity crashes. Additional note: "Marshal.Struct... Read more

1
votes
Fixed

[Android] URP with native pass causes a crash on Null pointer dereferenc...

--

-

May 23, 2023

-

Version/s: 2022.2.16f1, 2023.1.0b11, 2023.2.0a11, 2023.3.0a3

Reproduction steps: 1. Open the attached project "ReproProj" 2. Build And Run on an Android Device 3. Observe the Player Expec... Read more

0
votes
Won't Fix

"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...

Camera

-

Sep 18, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project and open the SampleScene scene 2. Enter the Play Mode 3. Capture a frame in the Frame Deb... Read more

0
votes
Duplicate

Lightmap is missing when stopping Play Mode on a different scene

--

-

Nov 15, 2022

-

Version/s: 2020.3.41f1, 2021.3.12f1, 2022.2.0b15, 2023.1.0a17, 2023.2.0a1

How to reproduce: 1. Open the user-attached project “Lightmapping_Bug” 2. Open the “Scene_1” scene 3. Enter the Play Mode 4. Ex... Read more

0
votes
By Design

Random amount of elements are added to the ListView when pressing the + ...

--

-

Feb 06, 2024

-

Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

How to reproduce: 1. Open the user’s attached “BugReport.zip” project 2. In the Hierarchy window, select “Test01” GameObject 3. In t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.