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0
votes
Won't Fix

Adding Processors to Value Action Types is misleading when using certain...

Package: Input System

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Jul 05, 2023

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Version/s: 1.6.1

How to reproduce:1. Open any project with Input System Installed2. Create an "Input Actions" Asset3. Open it and create an "Action M... Read more

0
votes
Fixed
0
votes
Fixed

[URP] Gizmos position and scale incorrectly when changing camera rect

Universal RP

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Jun 27, 2022

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Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2022.2.0a18, 2023.1.0a1, 2023.1.0a2

Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more

2
votes
Won't Fix

[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...

tvOS

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Build the attached project for tvOS2. Build & Run the app to Apple TV via Xcode3. Wait till Game Center dash... Read more

0
votes
Third Party Issue

Crash on "Microsoft::Holographic::AppRemoting::Timestamp::Timestamp" whe...

Package: OpenXR Plugin

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Jun 27, 2023

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Version/s: 1.8.0, 1.8.1

How to reproduce:1. Open the attached project "hand-tracking-with-remoting.zip"2. Open Mixed Reality>Remoting>Holographic Remo... Read more

0
votes
Fixed

Crash on block_merge_next when having two Shuriken Particle Systems refe...

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Feb 27, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

Steps to reproduce:1. Open the “user’s attached project”2. Double-click on the “Shuriken_Parent_Crash” Prefab through the Project Wi... Read more

0
votes
Not Reproducible

[Android] Increased rate of stuck "PARTIAL_WAKE_LOCK" with "AudioMix" tag

Android

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Jun 26, 2019

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Version/s: 2018.3.5f1

Reproduction steps: 1. Open "Empires & Puzzles: RPG Quest"2. Lock phone screen3. Check Logcat for "PARTIAL_WAKE_LOCK" Expected R... Read more

0
votes
Not Reproducible

[LWRP] Found object is not highlighted in the Scene view while using LWRP

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.3.0a7

Steps:1. Open attached project or create a new from Lightweight RP template2. Open SampleScene3. Focus "Paint 5G Bucket" in the view... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

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