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0
votes
Fixed

[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...

Visual Effects - Legacy

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Jan 23, 2020

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Version/s: 2020.1.0a20

when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more

0
votes
Active

Validation messages in the "Inspector" window are displayed too low duri...

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Jul 23, 2025

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Version/s: 6000.3.0a3, 6000.5.0a1

Steps to reproduce: Create a new Unity project Open Package Manager window Press “+” at the top left corner Select “Create package” ... Read more

0
votes
Fixed

Search is not performed on the first two columns of the Localization Table

Package: Localization Package

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Sep 27, 2022

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Version/s: 1.3.1, 1.3.2, 1.4.0-exp.1

Steps to reproduce:1. Open the attached project “IN-16078.zip“2. Open Window > Asset Management > Localization Tables3. In the... Read more

0
votes
Fixed

Putting a long Snapshot name throws “PathTooLongException” error

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Aug 21, 2025

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Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a5

Steps to reproduce:1. Create new Unity project2. Install Memory profiler package3. Open Memory profiler window4. Capture a new Snaps... Read more

2
votes
Fixed

Enabling Cloth material turns object grey

Physics

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Feb 01, 2016

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Version/s: 5.3.2f1

Reproduction Steps: 1. Open the attached project2. Start the "Bug" scene3. Select "SupermanFBX" -> "Supermans Cape" GameObject in... Read more

0
votes
Fixed

EditorWindow fails to open when the cause of NullReferenceException in C...

IMGUI

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Sep 19, 2021

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Version/s: 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached project ("1366567_repro.zip")2. Open the "ExampleWindow.cs" script3. Uncomment lines 36, 37 an... Read more

0
votes
Fixed

[Visual Effect Graph] Crash on VFXExpressionContainer::EvaluateExpressio...

Visual Effects

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Jul 03, 2019

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Version/s: 2018.3, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "VFX_Crash.zip" project2. Open the "VFX.vfx" graph3. Change the "Count" value to 0 in "Sequential Circl... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

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Jan 24, 2015

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Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

7
votes
Fixed

Keyboard input is not working when using an external keyboard in iOS 15

Input

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Oct 29, 2021

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Version/s: 2019.4, 2019.4.32f1, 2020.3, 2021.1

How to reproduce:1. Open the attached project "iOS New Input System Test.zip"2. Go to Build Settings (File>Build Settings)3. Sele... Read more

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