Search Issue Tracker

0
votes
Fixed

[Linux] Crash on PreviewTextureManager::IntegrateLoadedPreviewToMainThre...

Linux

-

Jul 26, 2023

-

Version/s: 2022.3.5f1

Reproduction steps:1. Open the attached “CrashRepro” project2. Open the “Assets/Scenes/MainScene.unity“ scene3. In the Hierarchy vie... Read more

1
votes
Won't Fix

‘Assertion failed’ and ‘ArgumentNullException' when creating a new Mater...

Universal RP

-

Jun 29, 2022

-

Version/s: 2021.3.4f1, 2022.1.4f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the attached ‘URP2022' project2. Open the ‘SampleScene’3. Observe the ‘Assets/Settings/URP-HighFidelity’ ... Read more

0
votes
Fixed

WNS push notifications via background task is not working when push noti...

Universal Windows Platform

-

Jul 21, 2022

-

Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

How to reproduce:1. Open the attached project "UnityWNSDemo.zip"2. Build the project for UWP3. Open the built project with Visual St... Read more

0
votes
Fixed

[2d] [PSD Importer] [Samples] Out of memory/crash when importing 2D Anim...

Package: 2D PSD Importer

-

Sep 21, 2019

-

Version/s: 3.0.5

[2D] [2D Animation] [Samples] Out of memory/crash when importing 2D Animation Samples from the Package Manager Virtual memory exaust... Read more

0
votes
By Design

Dynamic ListView binds all items when flex-grow is set to 0

UI Toolkit Framework

-

Mar 17, 2023

-

Version/s: 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

Reproduction steps:1. Open the attached “IN-35342_FlexGrow.zip” project2. Open “SampleScene”3. In Game view, make sure that the reso... Read more

2
votes
Won't Fix

EditorUtility.DisplayDialog close button looks different from the standa...

IMGUI Framework

-

Jun 03, 2022

-

Version/s: 2020.3.35f1, 2021.3.5f1, 2022.2.0a17

Reproduction steps:1. Open the user's attached project2. Select Bug > Reproduce from the Menu bar3. Close the first dialog window... Read more

0
votes
Won't Fix

Scriptable Object's Reset functionality is disabled

Scripting

-

Dec 04, 2019

-

Version/s: 2018.4.13f1, 2019.3.0b8, 2019.3.0f1, 2020.1.0a2

How to reproduce:1. Open the attached project "1202960.zip"2. Select the Test Scriptable Object3. Press the "three dots"/"gear" on t... Read more

0
votes
Won't Fix

Parameter for frac() in surface shaders ignores increments inside nested...

Shaders

-

Jun 20, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "NestedLoopShader.zip"2. Reimport the SurfTest and SurfTest2 shaders and materials3. Inspect t... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

-

Jan 24, 2015

-

Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Fixed

[Output Mesh] Shadows forced on Output Mesh when particle outputs are ca...

Visual Effects

-

May 23, 2022

-

Version/s: 2021.3.5f1, 2023.2.0a1, 2023.3.0a3

(This is a recent regression of the fix for case 1312649, thus it's logged separately) Repro steps:1. Import the attached package an... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.