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[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more
Part of Shadergraph Blackboard is out of view when unmaximizing the window
How to reproduce:1. Create and open a new URP project2. Create and open a new Shadergraph file3. Maximize the window4. Resize the Bl... Read more
In App Purchasing Package latest version is not available in the Package...
How to reproduce:1. Create a new project2. Open the Package Manager (Window->Package Manager)3. At the top bar set Packages to sh... Read more
"error CS8078: An expression is too long or complex to compile" is displ...
Steps to reproduce: Create a project Click the "AI" button displayed in the toolbar between the "Package Manager" and "Unity Version... Read more
Errors are thrown for lists and arrays in build using IL2CPP when data c...
How to reproduce:1. Open the 'EditorSerializationBug.zip' project2. Build the project3. Observe the Player.log Expected result: No e... Read more
Shadergraph Package cannot be found error printed when importing Terrain...
How to reproduce:1. Open the attached project "My project (2).zip"2. Observe Console3. If Console doesn't print error, open Package ... Read more
Multiplayer Play Mode virtual player falsely reports scene is missing fr...
Reproduction steps:1. Open the attached “IN-102940” project2. Open the “OutdoorScene” Scene3. Open the Multiplayer Play Mode window ... Read more
Textures loaded from Asset Bundles do not show size in the Inspector win...
Reproduction steps:1. Open the attached project "case_1217392-TextureStreamingAssetBundleIssue-2019.3.zip"2. In the top menu bar bui... Read more
Editor freezes when using Debug.Log and trying to print a value within t...
How to reproduce:1. Open attached project "Case_1164485_repro.zip"2. Open "Paddle" scene3. Enter Play Mode Expected result: Editor d... Read more
Transparency and baked light maps broken again
Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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