Search Issue Tracker
[MSE] Empty lightmaps are generated when using mixed lighting with addit...
To reproduce: 1. Download and open attached "repro926832.zip" project.2. Open Lighting window.3. Generate Lighting.4. Go to Project-... Read more
[docfix] .NET4.6 - C#6 - Null propagation operator does not work if vari...
Reproduction steps:1. Open the attached project2. Open the scene3. Press play Expected: string "GO name: NAME IS NULL" is printed to... Read more
AnimationCurve value cannot be changed in custom Inspector when it is ac...
To reproduce: 1. Open the project, attached by the tester (curveInspector.zip)2. Open the "scene" scene3. Select "GameObject" in the... Read more
NullReferenceException in MobileControlRig.EnableControlRig after switch...
Steps to repro: 1. Open attached project;2. Go to BuildSettings (File -> Build Settings);3. Select any other available platform (... Read more
[WebGL] IL2CPP.exe fails on clean Windows 7 install
-e: see above, il2cpp.exe fails with errors (see log) stopping the build--works with 5.6.2f1, stops working with 2017.1b2--Windows 7... Read more
Game Object hierarchy doesn't expand on a custom layout when selecting a...
To reproduce:1. Open project attached by the user2. Without changing layout open "TestScene"3. In the scene view window click on the... Read more
If GameObject contains Animator Controller with Material Animation its M...
How to reproduce:1. Open the attached "zProject" project and "AnimatorBug" scene2. Enter playmode, click on Sphere (in Hierarchy) an... Read more
[UWP] STARTPROCESSTASK Out of Memory when building Master x86 build
To reproduce:1. Open project attached by the user2. Switch to Windows Store Platform UWP build type - XAML3. Open Tools->Configur... Read more
If mesh was made using mesh.Set*(List) methods it will be never released...
Steps to reproduce:1. Open the attached project2. Open CanvasRendererSetMeshLeak scene3. Open Profiler and select Memory4. Press 'Ta... Read more
[Android]Screen resolution values are swapped when an application is res...
Reproduction steps:1. Open the attached project;2. Build the scene "Main" on a device;3. Minimize and maximize an app;4. Observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera