Search Issue Tracker

0
votes
By Design

Editor sprite icons are not showing in inspector

Inspector Functionality

-

Dec 30, 2015

-

Version/s: 5.3.1f1

Steps to reproduce:1) open attached project2) open scene 'm'3) click on directional light in hierarchy4) observe script component Ex... Read more

0
votes
Won't Fix

Error "MissingReferenceException" is thrown and the Scene view is grey w...

Universal RP

-

Oct 27, 2022

-

Version/s: 2022.1.20f1

How to reproduce:1. Open the attached project “Fusion_HurricaneVR.zip“2. Enter the Play Mode3. Pause the Play Mode4. Exit the Play M... Read more

0
votes
By Design

Space is not saved when adding it as the first symbol of the line

IMGUI Controls

-

Oct 25, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1

Reproduction steps: Open the attached project (“StringBug.zip“) Select “Assets/Data/TextData” In the Inspector window select the “Te... Read more

0
votes
Won't Fix

[Window management] Window header shrinks for Unity and hub after changi...

Window management

-

Jul 16, 2019

-

Version/s: 2019.3.0a5, 2019.3.0a10

Window header shrinks for Unity and hub after changing the UI scaling from preferences. Refer to the attached screenshot. Steps to r... Read more

0
votes
Fixed

Unity Editor crashes in dispatch_release when running Tests in Batch Mode

MacOS

-

Jul 16, 2019

-

Version/s: 2018.3.0a1, 2018.4.1f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

When changing the path of an Assembly Definition that is referenced by another Assembly Definition without opening Unity, and runnin... Read more

0
votes
Fixed

[Input System] Action with no bindings in one scheme remains disabled in...

Package: Input System

-

Oct 08, 2019

-

Version/s: 1.0-preview

1. Create an .inputactions asset and add an action map to it.2. Add a control scheme for keyboard&mouse and a control scheme for... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

-

Feb 27, 2015

-

Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Fixed
0
votes
Fixed

Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)

Graphics - General

-

Sep 17, 2019

-

Version/s: 2019.2.0b7, 2019.2.2f1

How to reproduce:1. Open the attached Probuilder2.2.zip project===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproducible wit... Read more

2
votes
Won't Fix

ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...

Asset - Importers

-

Jan 29, 2020

-

Version/s: 2018.4.15f1, 2019.2.15f1, 2019.2.19f1

Reproduction steps:1. Create a new project2. Attach a new script to any GameObject in the Scene3. Edit script with "AssetDatabase:Sa... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.