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UI receives events from a different display in Editor
Steps to reproduce:1. Open the attached project2. Open the EditorBug scene3. Play the scene4. Select display 1 in Game View5. Click ... Read more
Shadows distort and flicker the further from 0, 0, 0 position objects are
Reproduction steps:1) Download and open attached project2) Build and run "ShadowTest.unity" scene3) Play game for ~10 seconds-- Noti... Read more
Tile palette prompts multiple "IndexOutOfRangeException" errors when opened
To reproduce:1. Open attached Unity project "New Unity Project 13.zip"2. Window --> Tile Palette4. Observe console Result: Multip... Read more
[Collab] Editor does not reload mono runtime if .Net compatibility level...
To reproduce:1. Create an empty project2. Open project settings, set 'Script Runtime Version' and 'Api Compatibility Level' to .NET ... Read more
All static fields are set to null after AssetBundle.LoadAllAssets<TextAs...
Reproduction Steps.1. Import attached project.2. Open "Test" scene.3. Enter Play mode. Expected Result: No errorsActual Result: "Ass... Read more
Script behavior error in build output_log when both parent and child cla...
Reproduction Steps:1. Import attached project.2. Build and Run scene "ExampleB".3. Inspect build's output_log. Expected result: Ther... Read more
[WebGL] Crash with Error: Argument 1 of AudioListener.setPosition is not...
Steps to reproduce:1. Open User's attached project "SendME.zip"2. Set Build Target to WebGL3. Build and Run Result: Build crashes wi... Read more
Children of the Canvas Group are not rendered, if Canvas Group game obje...
To reproduce: 1. Open the project, attached by the tester (canvasGroup.zip)2. Open the "Bug Scene" scene3. Enter Play mode4. Select ... Read more
[Layout] Created Empty GameObjects appears at random transform position ...
How to reproduce:1. Create new project2. Right click on Hierarchy Window3. Create Object (empty object, cube, plane...) Expected res... Read more
Audio Mixer errors after removing build target from script and deleting...
To reproduce:1. Download Audio Visualizer asset from asset store ( http://u3d.as/kju )2. Open CrossPlatformInitialize.cs script and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes