Search Issue Tracker
By Design
Votes
0
Found in
2017.1.0b7
Issue ID
928446
Regression
No
[Layout] Created Empty GameObjects appears at random transform position instead of [0,0,0]
How to reproduce:
1. Create new project
2. Right click on Hierarchy Window
3. Create Object (empty object, cube, plane...)
Expected result: New GameObject appears at (0,0,0) transform position
Actual result: New GameObject has random transform postion (check the attached gif "ActualResult.gif)
Reproduce with: 5.5.2f1, 5.5.2p2, 5.6.0f1, 5.6.2f1, 2017.1.0b7, 2017.2.0b2
Note: Everything fixes then you set the layout to default (Download attached project file with specific layout)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadow cascades and lights flicker when using Shadowmap Sampling
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
Add comment