Search Issue Tracker
By Design
Votes
0
Found in
2017.1.0b7
Issue ID
928446
Regression
No
[Layout] Created Empty GameObjects appears at random transform position instead of [0,0,0]
How to reproduce:
1. Create new project
2. Right click on Hierarchy Window
3. Create Object (empty object, cube, plane...)
Expected result: New GameObject appears at (0,0,0) transform position
Actual result: New GameObject has random transform postion (check the attached gif "ActualResult.gif)
Reproduce with: 5.5.2f1, 5.5.2p2, 5.6.0f1, 5.6.2f1, 2017.1.0b7, 2017.2.0b2
Note: Everything fixes then you set the layout to default (Download attached project file with specific layout)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment