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Crash on tlsf_memalign when loading a memory snapshot with the Memory pr...
Reproduction steps: 1. Open the attached project “SnapshotCrash” 2. Open Memory Profiler (Window > Analysis > Memory Profiler) 3.... Read more
SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...
Steps to reproduce: 1. Open User-supplied project 2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1... Read more
[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...
Reproduction steps: 1. Create a new URP Template project and enter a new Scene 2. Switch Scene view to 2D 3. Create a 2D Renderer an... Read more
[Android] Application crashes with "File is Corrupted" errors from an ex...
Steps to reproduce 1. Open the attached Customer's project "PackageCorruption.zip" 2. Build and run the project on an android devi... Read more
NullReferenceException is thrown when instantiating a VisualElement crea...
How to reproduce: 1. Open the attached user project “HierarchyBug.zip“ 2. Open the “SampleScene” Scene 3. Enter Play Mode Expe... Read more
Input.GetJoystickNames() returns an empty array when using an MFI contro...
How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro) 2. Open attached proj... Read more
[URP][TAA?] Motion vectors cause GameObject flickering when in the Play ...
Reproduction steps: 1. Open the attached “Flickering.zip” project 2. Open the “SampleScene” 3. Enter the Play mode 4. Observe th... Read more
[Scenario Week] If users click the + button to add a new USS stylesheet ...
# Install Unity 2023.3.0b3 for scenario week # Install UI Toolkit and use UI Builder to try and make a custom slider # Click the... Read more
[Mobile] Editor does not allow interaction when using Unity Remote
Reproduction steps: # Open the user’s attached project (“Mission Paradice.zip”) # Launch Unity Remote 5 ([https://play.google.co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset