Search Issue Tracker

0
votes
Won't Fix

Scriptable Object's Reset functionality is disabled

Scripting

-

Dec 04, 2019

-

Version/s: 2018.4.13f1, 2019.3.0b8, 2019.3.0f1, 2020.1.0a2

How to reproduce:1. Open the attached project "1202960.zip"2. Select the Test Scriptable Object3. Press the "three dots"/"gear" on t... Read more

0
votes
Won't Fix

Mip Icon is cut off when Reflection Probe preview is converted to a floa...

-

Aug 14, 2025

-

Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5, 6000.4.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a Reflection Probe (GameObject > Lighting &... Read more

0
votes
Fixed

[Shuriken] Limit velocity over lifetime allows negative values

Shuriken

-

Jan 14, 2016

-

Version/s: 5.4.0b2

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more

0
votes
Fixed

[HDRP] Camera view is rendered on objects with a Distortion Blur materia...

HD RP

-

Jun 03, 2022

-

Version/s: 2021.3.5f1, 2022.1.4f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more

0
votes
Fixed

[Profiler][Linux] Standalone Profiler does not open, logs "ExternalProce...

Linux

-

Jun 13, 2022

-

Version/s: 2021.2.0b16, 2022.1.5f1

Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process)3. Ob... Read more

4
votes
Fixed

InflateFieldDefinition crash in builds when a specific script is include...

IL2CPP

-

May 25, 2022

-

Version/s: 2021.3.3f1

How to reproduce:1. Open the attached project ("repro_1426854.zip")2. In Build Settings, make sure Development Build, Script Debuggi... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

-

Jan 11, 2020

-

Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

UI Toolkit Debugger window selection is not updated when the target wind...

-

Jul 31, 2025

-

Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4

How to reproduce:1. Open the attached “IN-110347” project2. In the UI Toolkit Debugger window, from the top left dropdown, select "P... Read more

0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

-

Jan 20, 2016

-

Version/s: 5.4.0b3

Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

-

Aug 22, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.