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Asset Group loses its reference in Addressables window when a file with ...
How to reproduce:1. Download and open the project "1170379.zip"2. Open the Addressables window3. Create an Asset or folder and name ... Read more
[Windows] [DA] Installation of 32bit Editor is imposible because of chec...
To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more
UIToolkit Labels width is not extended with certain Text inside it
Reproduction steps:1. Open the attached project2. Run the project Expected result: Label Text "Stage 3" and "Stage 2" both take one ... Read more
Crash on InvokeWithThrow when using push-to-talk in IL2CPP player
Reproduction steps:1. Open the attached project2. Build the player with IL2CPP3. Play "MirrorIgnorance Demo" scene4. Press Host5. In... Read more
Cannot report Bug in 2019.3.0f5 when using Mac Editor
Steps to reproduce:1. Open Unity 2019.3.0f5 Editor2. Click Help -> Report a Bug... Expected result: Bug reporter opens upActual r... Read more
[Linux] On clicking scene.unity in File Explorer opens in Text editor in...
On clicking scene.unity in File Explorer opens in Text editor instead of Unity Editor Steps to Reproduce: 1. Create a new Project2. ... Read more
[Hub] Available space does not take temporary files into consideration
Reproduction steps:1. Open Unity Hub2. Go to "Installs" > "Install Editor"3. Select any Unity Editor version4. Observe the availa... Read more
5.4 crashes in scene view rendering when something disables the hidden s...
To reproduce:1. Open attached project2. Build and run project3. Host on build client4. Play scene in editor5. Join localhost6. Open ... Read more
Prefab modifications aren't saved when "Auto Save" is enabled
Reproduction steps:1. Open the user's attached "EditGridTest.zip" project2. Open the "SampleScene" Scene3. Open the "Test" Prefab As... Read more
Shader compiler errors are occurring when using hull shader
How to reproduce:1. Open the attached 'Grass.zip' project2. Observe the Console Expected result: No errorsActual result: Shader comp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled