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SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
The Prefab Variant does not display changes made in the parent Prefab Em...
How to reproduce: 1. Open the “UVS Revert Issue“ project 2. Open the “SampleScene“ 3. Open the “Prefab Variant“ to edit in isolat... Read more
Keywords _ADDITIONAL_LIGHT_SHADOWS and _SHADOWS_SOFT get turned off in b...
Repro steps: 1. Download example project 2. Open Samplescene 3. Press play and take a look at what the scene looks like 4. Build the... Read more
Analytics package reports errors with absolute path
How to reproduce: 1. Create a new project 2. Install Analytics package 3. Try to produce an error related to Analytics package Expe... Read more
Error is thrown when entering play mode with build profiles docked and s...
*Steps to reproduce:* # Create a new project # Open Build Profiles window (File > Build Profiles) # Dock Build Profiles window... Read more
Editor sprite icons are not showing in inspector
Steps to reproduce: 1) open attached project 2) open scene 'm' 3) click on directional light in hierarchy 4) observe script componen... Read more
Input drawn with PropertyDrawer every few frames sets the value to null ...
Reproduction steps: 1. Open the attached “Test Project” project 2. Open the “SampleScene” scene 3. Select “Main Camera” GameObjec... Read more
[UI Toolkit] Event is triggered on the wrong element after calling StopP...
How to reproduce: 1. Open the attached '1283061.zip' project 2. Open 'SampleScene' and enter the Play mode 3. In the Game view selec... Read more
Editing terrain becomes slow and editor crashes
Users report that raise and lower terrain causes "Hold On" dialog in editor. Internal users have same behavior. When I did some t... Read more
SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...
Steps to reproduce: 1. Open User-supplied project 2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] “Restore Defaults” warning window appears behind Profiler Modules dropdown
- [iOS] Time.deltaTime is switching between 9.998583E-06 and approximately 0.01 seconds
- Timeline section stops rendering after restoring Profiler Window modules
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it