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Unclearable missing reference errors appear when API compatibility is se...
Steps to reproduce: 1. Start a new project with the Universal 3D Core Template 2. Got to project settings and change the API compati... Read more
[HDRP] Object is rendered with artifacts when Time is multiplied by a no...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/StackLit Demo“ scene3. Enter Play Mode4. Observe the Game V... Read more
Window title "BuildAutomationModalWindow" misses spaces between the words
Steps to reproduce: Install 6000.1.0b3 with the "Web Build Support" module Create a new project Go to "File" ->"Build Profiles" V... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
[WebGL] MSAA effect is not applied in build
How to reproduce:1. Open attached project ("1384522.zip")2. Build and Run the SampleScene to WebGL platform Expected result: MSAA is... Read more
Editor sprite icons are not showing in inspector
Steps to reproduce:1) open attached project2) open scene 'm'3) click on directional light in hierarchy4) observe script component Ex... Read more
Texel Size Node doesn't return texel size but instead returns the size o...
How to reproduce:1. Open the user attached project2. Make sure the Scene "Test" is opened (Assets)2. Enter Play Mode Expected result... Read more
Editor crashes when setting UniversalRenderPipelineAsset.cascadeBorder v...
To reproduce:1. Open the project “test_15862”2. Enter Play mode3. Click the button 'Set Cascade Border to 10'4. Observe crash Reprod... Read more
SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...
Steps to reproduce:1. Open User-supplied project2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1, 2... Read more
Significant time is taken by the AnyTargetMaterialHasChildren method whe...
How to reproduce:1. Open the “IN-83358_repro“ project2. Import the “test“ package that is in the Assets folder3. Navigate to Tools →... Read more
All about bugs
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Latest issues
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