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0
votes
Fixed

TouchScreenKeyboardType doesn't work

Input

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Feb 09, 2015

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Version/s: 5.0.0b21

TouchScreenKeyboardType doesn't work 1. What happened In 5.0b21-5.0f1 (those are what I've tested, not where it regresses to) Touc... Read more

0
votes
Fixed

[Themes] About Unity Credit text for The Mono Project is clipped

Themes

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Oct 08, 2020

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Version/s: 2020.2.0b6, 2021.1.0a1

About Unity Credit text for The Mono Project is clipped with Verdana font. The window displays, "Scripting powered by The Mono Proje... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more

0
votes
Fixed

Package Manager values in the inspector are displayed in uneditable text...

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Jul 12, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.4f1, 2023.2.0a23, 2023.3.0a3, 6000.0.0b11

How to reproduce: 1. Open any Unity project 2. Window -> Package manager 3. Select any package and observe the inspector window ... Read more

2
votes
By Design

[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...

Package: Ads

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Jan 17, 2020

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Version/s: 3.4.0

How to reproduce: 1. Open the attached "case_1212342.zip" Unity project 2. Build the Scene for the iOS platform 3. Attempt to deploy... Read more

0
votes
Active

Cloned scene agent shares graph instance due to SceneProcessor Pre-initi...

Package: Unity Behavior

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Sep 19, 2025

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Version/s: 1.0.12

*Steps to reproduce:* # Create a new BehaviorGraph and open it # Disable the OnStart Repeat  # Connect a LogMessage and SetVar... Read more

5
votes
Fixed

[WebGL] App freezes on Android when the InputField is set to only take n...

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Jul 14, 2023

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Version/s: 2022.3.2f1, 2023.1.2f1, 2023.2.0a19, 2023.3.0a3

Reproduction steps: 1. Open the attached project “WebglProject” 2. Build the project for the WebGL Platform 3. Run the WebGL app ... Read more

2
votes
Won't Fix

[Addressables/WebGL] Unloading and reloading asset in the same frame cau...

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Nov 13, 2023

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Version/s: 2022.3.13f1

Preproduction steps # Open project # Build for WebGL # Open build and click the arrow button in the game view   Expected... Read more

2
votes
Fixed

[URP] Graphics.DrawMeshInstanced does not render an instance

Graphics - LowLevel

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Oct 18, 2020

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Version/s: 2020.1.7f1, 2020.2.0a14, 2021.1

How to reproduce: 1. Open attached "kktrails2.zip" project and Trails FX/Demo/Scene scene 2. Enter the Play mode 3. Observe the Game... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip") 2. Open the repro scene ("SampleScene")... Read more

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