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TouchScreenKeyboardType doesn't work
TouchScreenKeyboardType doesn't work 1. What happened In 5.0b21-5.0f1 (those are what I've tested, not where it regresses to) Touc... Read more
[Themes] About Unity Credit text for The Mono Project is clipped
About Unity Credit text for The Mono Project is clipped with Verdana font. The window displays, "Scripting powered by The Mono Proje... Read more
[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more
Package Manager values in the inspector are displayed in uneditable text...
How to reproduce: 1. Open any Unity project 2. Window -> Package manager 3. Select any package and observe the inspector window ... Read more
[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...
How to reproduce: 1. Open the attached "case_1212342.zip" Unity project 2. Build the Scene for the iOS platform 3. Attempt to deploy... Read more
Cloned scene agent shares graph instance due to SceneProcessor Pre-initi...
*Steps to reproduce:* # Create a new BehaviorGraph and open it # Disable the OnStart Repeat # Connect a LogMessage and SetVar... Read more
[WebGL] App freezes on Android when the InputField is set to only take n...
Reproduction steps: 1. Open the attached project “WebglProject” 2. Build the project for the WebGL Platform 3. Run the WebGL app ... Read more
[Addressables/WebGL] Unloading and reloading asset in the same frame cau...
Preproduction steps # Open project # Build for WebGL # Open build and click the arrow button in the game view Expected... Read more
[URP] Graphics.DrawMeshInstanced does not render an instance
How to reproduce: 1. Open attached "kktrails2.zip" project and Trails FX/Demo/Scene scene 2. Enter the Play mode 3. Observe the Game... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce: 1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip") 2. Open the repro scene ("SampleScene")... Read more
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