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Crash caused when exiting an IENumerator
Steps to reproduce:1. Open user attached project ("Bounty")2. Play the scene3. Wait until the characters move4. Click tools5. Select... Read more
AudioSource.time returns an incorrent value in WebGL player
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. Enter Play mode.4. Observe how AudioSource.time is equal to 0 ... Read more
Removing element from array with shift+delete doesn't work on last eleme...
Steps to reproduce:1. Download 904582_repro.zip2. Open "Main" scene3. Select GameObject in hierarchy4. Expand scripts Data5. Select ... Read more
InvalidOperationException error in System.Runtime.InteropServices.GCHand...
How to reproduce: 1. Open attached project2. Open scene Obi/Sample Scenes/Benchmark.unity- Note the InvalidOperationException errors... Read more
[Simulate] Selecting multiple particles breaks simulation; it can't be s...
1. Open Scene1 from the attached project.2. In the Hierarchy, select both particle systems.3. Observe choppy preview simulation in t... Read more
[Asset Store Bash] Compiler error Third Person Controller - Shooter Temp...
Steps to reproduce:1. Download Asset store package "Third Person Controller - Shooter Template" https://www.assetstore.unity3d.com/e... Read more
[VR] Daydream rendering queue differs from other VR SDKs when using came...
To reproduce: 1.Download and open attached "Artifacts.zip" project.2.Go to Player Settings and make sure that in Virtual Reality SDK... Read more
Native Plugin forces Editor and Build to freeze/crash on quit
Steps to reproduce: On 5.6.x and up to 2017.1.0a51. Open user attached project2. Press play3. Stop play mode and exit Unity4. Editor... Read more
[LineRenderer] Deprecated API method points to a deprecated API variable
LineRenderer's SetVertexCount(); is deprecated and points to numPositions which in itself is deprecated and points to positionCount.... Read more
[Oculus] Standalone player crashes
1) setup rift2) Build and run the app3) Observe immediate crash upon app startup Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Cinemachine Camera with Position Composer causes visual jitter when following a moving target
- Errors thrown in console when entering Play mode if an object with an Audio Source component is selected
- Editor hangs when a huge mesh is used for CanvasRenderer