Search Issue Tracker
[SRP] Volume Component has no parameters and "NullReferenceError" is thr...
How to reproduce:1. Switch the OS display language to Turkish (for windows: https://support.microsoft.com/en-us/windows/manage-displ... Read more
[iOS] Player Setting "Use on-demand resources" does not set the Xcode bu...
How to reproduce:1. Open attached project "OnDemandResources_2020_3.zip"2. Go to Build Settings (File>Build Settings) and select ... Read more
[GPU PLM] Editor crashes on RadeonRays::IntersectionApi::Delete when gen...
How to reproduce:1. Open the user's attached project2. Open the Lighting window (Window > Rendering > Lighting)3. Make sure Li... Read more
Player crashes when calling File.OpenRead and catching exception in asyn...
How to reproduce:1. Open the attached project "OpenReadCrash.zip"2. Make sure the Scripting Backend is set to IL2CPP in the Player s... Read more
[XR SDK] [URP] Editor freezes when converting assets using Render Pipeli...
Reproduction steps:1. Open the attached project ("1380759R.zip")2. Open Render Pipeline Converter (Window->Rendering)3. Select Bu... Read more
ParticleSystem.main.startSizeMultiplier doesn't scale ParticleSystem.mai...
How to reproduce:1. Open project "case_1377646.zip"2. Enter "SampleScene" Scene3. Select GameObject "Particle System" from the Hiera... Read more
SRP Settings is set to none after changing Always Included Shaders value
Reproduction steps:1. Open the attached project ("1377905R.zip")2. Open the Project Window3. Select Graphics tab4. Change any Elemen... Read more
[Android] Java build exception error when building a specific project wi...
Reproduction steps:1. Open the attached project "TestSDK31.zip"2. Switch to the Android platform3. Build and Run on an Android devic... Read more
[iOS][OldInput] Touch is ignored when the application is resumed from th...
Reproduction steps:1. Open the attached project "Case_1380200.zip"2. Build and Deploy the Scene "SampleScene" to a device3. Touch an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code