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[Windows] Not possible to deduce the source of 'Shader properties can't ...
1) Clone [https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game]. Update to [https://github.cds.internal... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
Editor sprite icons are not showing in inspector
Steps to reproduce:1) open attached project2) open scene 'm'3) click on directional light in hierarchy4) observe script component Ex... Read more
Realtime Hard Shadows resolution of Spot Light and Point Light cannot be...
How to reproduce:1. Open the attached “IN-89545“ project2. Open the “SampleScene”3. In the Hierarchy tab, select the “Point Light” G... Read more
[URP] Shadows are flickering in the Oasis Scene when Screen Space Shadow...
How to reproduce:1. Create a new URP 3D Sample project2. Open the “OasisScene”3. Open the PC_High_Renderer settings (Assets → Settin... Read more
Wrong directions are logged when using a Switch Pro Controller with 2D V...
How to reproduce:1. Open the “IN-97703_repro“ project2. Open the “SampleScene“3. Enter Play Mode4. Connect the controller5. Press an... Read more
UI Toolkit sample window missing Editor Only tabs
Steps to reproduce: Open Edit > Project Settings > UI Toolkit and enable Editor Extension Authoring by Default Create a ne UI ... Read more
Player crashes on UnityMain when loading Scenes
Reproduction steps:1. Open the user’s attached project2. Build and Run3. In the built Player, select AutoRunner > Sequence4. Wait... Read more
[Android] Crash when calling "Finish()" on an Android activity from a Un...
Reproduction steps:1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size