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0
votes
Fixed

"HideFlags.HideAndDontSave" flag does not work when the Components are a...

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Jan 30, 2025

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Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2, 7000.0.0a1

How to reproduce:1. Open the “HDF.zip“ project2. Open the “SampleScene“3. Select the “Add MyScript Here“ GameObject in the Hierarchy... Read more

0
votes
Won't Fix

[Visual Effects Graph] Closing the VFX Window autosaves any changes applied

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Jun 09, 2022

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Version/s: 2023.1.0a3, 2023.2.0a1, 2023.3.0a3

Repro Steps:1 Create a new HDRP template project2. Create a new VFX: RMB in the Project window > Create > Visual Effects > ... Read more

0
votes
Fixed

Importing a .unitypackage does not upgrade its dependencies using the Ed...

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Sep 21, 2022

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Version/s: 2019.4.40f1, 2020.3.40f1, 2021.3.10f1, 2022.2.0b8, 2023.1.0a10

Importing a .unitypackage that has UPM dependencies in a newer Editor than the one it was exported with can lead to the following is... Read more

0
votes
Not Reproducible

Placeholder text is positioned incorrectly when the input field is overf...

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Mar 18, 2024

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Version/s: 2023.2.13f1, 6000.0.0b12, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

How to reproduce: Open the Project "IN-69683_AndroidFocus" Open “SampleScene“ scene Enter Play mode Type some text into the input so... Read more

0
votes
Fixed

Transparent Depth Prepass and Postpass are disabled when using built-in ...

Package: Shader Graph

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Oct 28, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached project2. Open scene Test3. In the Hierarchy window, select HairBroken -> Hair_32501... Read more

1
votes
Fixed

[VFX] Unexpected garbage from SpawnOverDistance

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Sep 16, 2022

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Version/s: 2021.3.8f1, 2021.3.9f1, 2022.2.0b8, 2023.1.0a10

Step to repro:- Import the package in URP or HDRP project- Enter in play mode- Look at the profiler- Observe the unexpected GC.Alloc... Read more

4
votes
Fixed

Crash on core::Join<core::basic_string<char,core::StringStorageDefault<c...

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May 25, 2023

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Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a17

Reproduction steps:1. Open the attached “repro-project“2. Open the Assets/Scenes/SampleScene.unity scene3. In the Hierarchy select t... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

0
votes
Won't Fix

Cinemachine StateDrivenCamera: transition glitch when the camera is chan...

Package: Cinemachine Classic

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Nov 24, 2021

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Version/s: 2.7.1

How to reproduce:1. Open the user attached project2. Open Scene "BugTestScene" (Assets &gt; Scene)3. Enter Play Mode4. Press and hol... Read more

0
votes
Fixed

"Assembly with name 'Unity.InternalAPIEditorBridge.005' already exists" ...

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Sep 18, 2023

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Version/s: 2021.3.36f1, 2022.3.9f1

Steps to reproduce: 1) In an empty Unity project, edit the Packages/manifest.json file and set its contents to the following: {"depe... Read more

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