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Shortcut commands in "Main Menu" category are missing when using shortcu...
Reproduction steps:1. Open user's attached project "Unity2020323f1.zip"2. Open Shortcuts (Edit > Shortcuts)3. Switch Category to ... Read more
Crash on GfxDeviceD3D12::ProcessReleaseQueue when performing various Uni...
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happ... Read more
Gradient Editor tab is missing "on-hover" action on the three-dot menu
How to reproduce:1. Open the attached "GradientTab" project2. Open the "SampleScene" scene3. In the Hierarchy, select the "GameObjec... Read more
Crash on __pthread_kill when opening a specific project
Reproduction steps:1. Open the attached “repro_IN-102704“ project2. Observe the crash Reproducible with: 2021.3.52f1, 2022.3.63f1, 6... Read more
[Android][Vulkan] Memory leak on some Adreno devices when Graphics API i...
Steps to reproduce:1. Open the “IN-98958” project2. Build and Run3. Wait for about 20 seconds Expected result: The Player doesn’t cr... Read more
MaskField tooltips should only display Value when bound
Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click newly creat... Read more
The Camera first person mode in Cameras overlay is greyed out and not cl...
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable the Cameras overlay in the Scene View Make sur... Read more
Non-editable Repeat - X and Repeat - Y settings appear when UI Builder C...
Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click newly creat... Read more
[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...
How to reproduce:1. Open the attached project named Case_11638252. Select the Text gameObject and move the right margin leftwards3. ... Read more
Crash onDrawBuffersCommon when editing and saving .cginc file
Reproduction steps:1. Open the user's attached project2. Open the ReflectionPayload.cginc file3. Make changes in the file.4. Go back... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject