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0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

Black game window when building a URP project with OpenXR Plugin 1.5.1

Package: OpenXR Plugin

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Oct 10, 2022

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Version/s: 1.5.1

Reproduction steps: # Open the user's attached “OpenXR_regression_test.zip” project # Open Window > Package Manager # Select Op... Read more

0
votes
By Design

Vertical lines indicating time are missing in AW

Animation Window

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Mar 26, 2015

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Version/s: 5.1.0a5

Vertical lines indicating time are missing in AW. Vertical lines indicating time are missing in certain parts of the view: - the ke... Read more

0
votes
Fixed

[HDRP] Maximum LOD Level quality setting not working

Package: Scriptable Render Pipeline HD

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Oct 03, 2019

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Version/s: 8.0.0

Versions tested: 2020.1.0a8 + Standard, HDRP 7.0.1, HDRP 8.0.0/Master Steps to reproduce: 1) Open attached scene or create a custom... Read more

0
votes
Fixed

InputEvent is triggered when using SetValueWithoutNotify

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Oct 04, 2022

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Version/s: 2022.1.17f1, 2022.2.0b3

How to reproduce: 1. Open the attached “My project” project 2. Enter Play Mode 3. Click on the “Button” button 4. Observe the Co... Read more

0
votes
By Design

Credits are not showing when opening Unity About pop-up

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Jun 06, 2022

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Version/s: 2022.2.0a14

Reproduction steps: 1. Open the attached project 2. In the menu bar press go to Unity > About Unity 3. Observe the credits field Ex... Read more

0
votes
Fixed

Wrong collision normals with composite tillemap collider

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Sep 29, 2022

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Version/s: 2021.3.17f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a12

See more information in this forum post: [https://forum.unity.com/threads/wrong-collision-normals-with-composite-tillemap-collider-a... Read more

0
votes
Duplicate

[Editor] Shift selecting (multi selection) in scene view does not work

Scene/Game View

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Feb 08, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1) open the project 2) scene 'Main' 3) select cube in scene view 4) shift+select sphere in scene view Expected:... Read more

0
votes
Fixed

Cinemachine throws an ArgumentOutOfRange exception when destroying a Cam...

Package: Cinemachine

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Oct 09, 2020

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Version/s: 2.6.1-preview.6

How to reproduce: 1. Open user-submitted project (CinemachineIssue.zip) 2. Open the MainScene 3. Enter Play Mode 4. Press the 'Space... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro: 1. Create a new ... Read more

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