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Editor crashes when starting a new game session using Direct3D12 Graphic...
Reproduction steps:1. Open the attached project “BugRepro”2. Open “Assets/Scenes/Default.unity” scene3. Enter Play Mode4. Select ‘Ne... Read more
[Win10] Editor closes when changing Auto Graphics API and does not restart
Update: this also affects Reimport All, much simpler steps to reproduce:1 Create new 3D project2 In Project Browser do RightMouse -&... Read more
Crash on DynamicHeapAllocator::Allocate when entering the Play Mode in a...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/Gray&Threshold.unity” scene3. Enter the Pl... Read more
Inspector window is empty when Avatar Configuration mode is opened
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, select the “Assets/Ghost“ Asset3. In the Inspect... Read more
Warning logs about missing scripts are thrown when building Asset Bundle...
Reproduction steps:1. Open the attached “bug-addressables-build-warnings.zip” project2. Open the “Addressables Groups” Window (Windo... Read more
[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...
How to reproduce:1. Build the attached project for tvOS2. Build & Run the app to Apple TV via Xcode3. Wait till Game Center dash... Read more
Timeline in-line curves & keys flicker when manipulating them
In the Timeline in-line curves...When manipulating a single key, everything is fine, but when manipulating multiple keys, curves &am... Read more
BatchRendererGroup draws have poor thread load balancing in some cases
A user on the forum reports that BatchRendererGroup is taking longer than GameObjects for their workload. The issue seems to be that... Read more
[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...
Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more
[Editor] Material Selector gets Material Selected only with first selection
Steps to reproduce:1. Create a new project2. Create a default material3. Duplicate it a few times4. Create a sphere and open the "Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list