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0
votes
Fixed

Non-generic methods in generic classes always show no coverage

Package: Code Coverage

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May 10, 2023

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Version/s: 1.2.0

Steps to reproduce: Open attached project Enable Code Coverage Open Test Runner and run Playmode tests Generate HTML report Open gen... Read more

0
votes
Won't Fix

Texture generates noise when Compression is set to "High Quality"

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May 23, 2023

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Version/s: 2022.2.21f1, 2023.1.0b18

How to reproduce:1. Open the “Compression_Quality_Bug“ project2. Open the “SampleScene”3. Observe the Game view Expected result: bla... Read more

0
votes
By Design

[URP] Changing Default Render Pipeline does not update Default Renderer

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Dec 06, 2024

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Version/s: 6000.1.0a9

Steps to reproduce: 1. Create a new URP project from URP Template. Note in Project Settings/Graphics that it uses "PC_RPAsset" by de... Read more

0
votes
Fixed

pigz-mac-aarch64/2.6_9ff9290d6c66... is a linux binary

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Jul 11, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a22, 2023.3.0a1, 7000.0.0a1

pigz-mac-aarch64/2.6_9ff9290d6c666681a69322552cff2a4ee3744ef03b83d378934b59eea5137d1b.zip contains a linux binary, when it should be... Read more

0
votes
Fixed

Raycast is offset when using alphaHitTestMinimumThreshold with "Tight" M...

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May 22, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.1.0a3

How to reproduce:1. Open the attached project "AlphaThresholdBug.zip"2. Enter Play Mode3. Hover with the mouse over the top of the "... Read more

0
votes
Fixed

[Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value i...

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Nov 28, 2024

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Version/s: 2021.3.46f1, 2022.3.54f1, 6000.0.30f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “ReproProject“ project2. Open the “SampleScene“3. Build and Run for Android4. Search for the “AndroidJN... Read more

0
votes
Won't Fix

[Visual Effect Graph] Transition between two Blocks is not selected when...

Package: Visual Effect Graph

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Sep 27, 2019

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Version/s: 7.1.2

Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more

1
votes
Active

Player unable to load GhostPrefabs when connecting to another game insta...

Package: Unity Netcode

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Oct 15, 2025

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Version/s: netcode-1.9.1

Steps to reproduce:1. Open the attached project: IN-1184992. Build the Player (Edit > Build)3. Launch two instances of the newly ... Read more

0
votes
Fixed

Replace base in nested prefab crashes editor

Scene Management

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Dec 03, 2021

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Version/s: 2022.2.0a1

Steps:1. Add Cube and plain GameObject to Hierarchy2. Convert Cube and GameObject to prefabs3. Nest Cube under GameObject4. Open Cub... Read more

0
votes
Active

Opening reference for Physics 2D Settings redirects to missing page

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Dec 16, 2024

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Version/s: 2022.3.53f1, 6000.0.31f1, 6000.1.0a8, 6000.2.0a1

Steps to reproduce: Open a Unity 2D project Edit Physics 2D settings at Edit > Project Settings > Physics 2D Click the questio... Read more

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