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0
votes
Fixed

ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...

Asset - Importers

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Dec 07, 2019

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Version/s: 2019.1, 2019.3, 2020.1, 2020.1.0a14

How to reproduce:1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled"2. Right-click on the asset "foo" in th... Read more

0
votes
Fixed

Resetting Player Setting in Build Profiles window when applying Addition...

Build Settings Window

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Nov 10, 2025

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Version/s: 6000.3.0b10, 6000.4.0a4, 6000.5.0a1

Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. In Build Profiles window press “Add Build Profiles”4. ... Read more

2
votes
Fixed

[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...

Package: Shader Graph

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Jan 12, 2020

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Version/s: 4.10.0, 7.1.7

Reproduction steps:1. Open project in "2020.1.0a20.zip"2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Node3... Read more

0
votes
Fixed

NullReferenceException error on PolybrushMesh when unloading Scene in Ed...

Package: Polybrush

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Sep 30, 2019

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Version/s: 10.0.0-preview.16 - 1.0.1

How to reproduce:1. Open attached project2. Open SampleScene3. File > New Scene4. See the error message in the Console Reproducib... Read more

0
votes
By Design

Point Light in "LensFlareShowroom" scene of URP Samples uses unsupported...

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Nov 04, 2025

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Version/s: 6000.0.61f1, 6000.2.11f1, 6000.3.0b8, 6000.4.0a4

How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more

0
votes
Fixed

"Text Mesh" Component icon is hardly visible when used with the Dark mode

Text (ATG)

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Nov 04, 2025

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Version/s: 6000.0.61f1, 6000.2.11f1, 6000.3.0b8, 6000.4.0a4

How to reproduce:1. Create a new URP Unity project2. Create an Empty GameObject3. In the Inspector, Add Component -> Text Mesh4. ... Read more

0
votes
Fixed

Faces are incorrectly placed in the ProBuilder UV Editor when only some ...

Package: Probuilder

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Nov 12, 2025

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Version/s: 6.0.7

How to reproduce:1. Open the attached “IN-119173” project2. Open the “SampleScene”3. Select the “Cube” GameObject in the Hierarchy4.... Read more

0
votes
Active

Animator Entry and Base Layer Transitions links to the documentation are...

Mecanim Animation

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Nov 06, 2025

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Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4

Reproduction steps:1. Create a new project2. Create Animator Controller (Create > Animation > Animator Controller)3. Double-cl... Read more

0
votes
Fixed

[SubGraphs] Certain parameters throw 'unexpected type' exceptions when u...

Package: Visual Effect Graph

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Jun 17, 2019

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Version/s: 7.0.0

Repro steps:1. Import the attached package2. Open the ParamterIssue.vfx and/or the ParameterSubGraphIssue subgraph3. Observe the con... Read more

0
votes
Active

Lighting window allows non-cube map texture for Environment Reflections,...

Lighting

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Nov 14, 2025

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Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1

Steps to reproduce:1. Create new Unity project2. Open Lighting window (Window > Rendering > Lighting)3. Press on Environment t... Read more

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