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Votes
0
Found in
6000.0.61f1
6000.2.11f1
6000.3.0b8
6000.4.0a4
Issue ID
UUM-125811
Regression
No
Point Light in "LensFlareShowroom" scene of URP Samples uses unsupported Indirect Multiplier
How to reproduce:
1. Create a new URP Unity project
2. Go to Window -> Package Management -> Package Manager -> Universal Render Pipeline -> Samples -> URP Package Samples -> Import
3. Go to Assets -> Samples -> Universal Render Pipeline -> 17.4.0 -> URP Package Samples -> LensFlares -> LensFlareShowroom
4. In the Hierarchy, select the "Lens Flare" GameObject
5. In the Inspector, under the Light -> Emission, observe the Indirect Multiplier field
Expected results: The value is 0 because it is supported only by the Directional Lights
Actual results: The value is 1 and warning is shown
Reproducible with: 6000.0.61f1, 6000.2.11f1, 6000.3.0b8, 6000.4.0a4
Reproducible on: macOS Tahoe 26
Not reproducible on: No other environment tested
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Resolution Note:
This doesn't look like an SRP template bug but something as designed when you have a light that is not a directional, real time and when lightmaps is supported. We shouldn't put this value to 0 as the default for point light is 1 and will create some sorts of inconsistency if a user use it in mixed mode for exemple.
cf code here : https://github.cds.internal.unity3d.com/unity/unity/blob/86a67f53f135302b552b4298a4225b3a4efcca5d/Editor/Mono/Inspector/LightEditor.cs#L489