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0
votes
Feature Request

[Android] [Entities Graphics] CPU Usage spikes by 0.06 KB for every fram...

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Mar 24, 2023

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Version/s: 2022.3.0f1

Reproduction steps:1. Open the attached project "ECS_Animation"2. Go to File > Build Settings3. Tick Development Build4. Tick Aut... Read more

4
votes
Fixed

Crash on DetailDatabase::SetupPreloadTextureAtlasData when building a pr...

Terrain

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Oct 30, 2025

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Version/s: 6000.0.61f1

How to reproduce:1. Open the attached “IN-120814” project2. Navigate to File > Build and Run3. Observe the crash Reproducible wit... Read more

0
votes
By Design

NullReferenceException' is thrown on compilation when 'EditorStyles.fold...

IMGUI Framework

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Jun 03, 2022

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Version/s: 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached '1412430-sample' project2. Open the 'SampleScene'3. Enter Play mode to trigger the recompila... Read more

0
votes
Not Reproducible

[GPU] GPU-sorting and GPU events are broken

Package: Visual Effect Graph

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Jun 21, 2019

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Version/s: 7.0.0

Repro steps:1. Import the attached package.2. Open the GPUSortingIssue scene and observe the AddMeSecond system doesn't have many pa... Read more

0
votes
Fixed

In a Light theme editor the text in search windows gets highlighted in g...

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Jul 24, 2025

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Version/s: 6000.3.0a3

Steps to reproduce: Create a new project Set the Editor theme to Light (Unity -> Settings -> General -> Editor Theme) Open ... Read more

0
votes
Fixed

ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...

Asset - Importers

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Dec 07, 2019

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Version/s: 2019.1, 2019.3, 2020.1, 2020.1.0a14

How to reproduce:1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled"2. Right-click on the asset "foo" in th... Read more

2
votes
Fixed

[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...

Package: Shader Graph

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Jan 12, 2020

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Version/s: 4.10.0, 7.1.7

Reproduction steps:1. Open project in "2020.1.0a20.zip"2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Node3... Read more

0
votes
Fixed

[Input System] OnPointerEnter called twice on Android

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more

0
votes
Fixed

InstanceID is missing from the Debug inspector

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Jul 28, 2025

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Version/s: 6000.2.0b10, 6000.3.0a2, 6000.4.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select the “Global V... Read more

0
votes
In Progress

"BlobShadowPipeline_Renderer" URP Asset of URP Samples uses the obsolete...

SRP Templates

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Nov 03, 2025

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Version/s: 6000.4.0a4

How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more

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